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Commit message (
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Author
Age
*
Disable unpack-row-length support on iOS
Brian Osman
2018-05-03
*
Implement GL canCopySurface in GrGLCaps.
Greg Daniel
2018-05-03
*
Add internal grsurface flag to track if using gl rectangle or external texture.
Greg Daniel
2018-05-02
*
Remove GrPrimitiveType::kTriangleFan
Brian Salomon
2018-04-30
*
Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets us...
Greg Daniel
2018-04-26
*
ccpr: Cull extremely thin triangles
Chris Dalton
2018-04-24
*
With ES3, enable both ES2 and ES3 external image extensions
Brian Osman
2018-04-18
*
Move external texture extension logic into SkSL
Brian Osman
2018-04-17
*
Add glFlush workaround for instanced draws on Skylake
Chris Dalton
2018-04-16
*
Fix many return-std-move-in-c++11 warnings
Kevin Lubick
2018-04-16
*
Revert "Delete getRenderTargetHandle call on SkSurface."
Greg Daniel
2018-04-14
*
ccpr: Actually blacklist ANGLE
Chris Dalton
2018-04-12
*
Don't create lazy proxys if their width/height is greater than max tex size
Greg Daniel
2018-04-12
*
Delete getRenderTargetHandle call on SkSurface.
Greg Daniel
2018-04-12
*
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
Robert Phillips
2018-04-12
*
ccpr: Blacklist ANGLE again
Chris Dalton
2018-04-12
*
Move GrBackendRenderTarget over to new system of getting backed infos
Greg Daniel
2018-04-11
*
Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
Greg Daniel
2018-04-10
*
Workaround for lack of ESSL3 external image extension on older Samsung devices
Brian Osman
2018-04-05
*
Avoid calling glGetString(GL_EXTENSIONS) on core profiles
Brian Salomon
2018-04-04
*
Stop using clear-as-draw workaround on newer Intel drivers on macOS
Brian Salomon
2018-04-04
*
Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT ...
Brian Salomon
2018-04-04
*
Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch...
Brian Salomon
2018-04-04
*
Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
Brian Salomon
2018-04-04
*
Hide GrPixelConfig in SkSurfaceCharacterization
Robert Phillips
2018-04-04
*
ccpr: Normalize homogeneous coords with frexp/ldexp
Chris Dalton
2018-04-02
*
Dump additional details about the gpu resources.
Derek Sollenberger
2018-03-29
*
Remove path ranges from gpu.
Ben Wagner
2018-03-29
*
Don't use gl_FragCoord on legacy Tegra hardware
Chris Dalton
2018-03-29
*
Hide GrBackendTexture/RenderTarget constructors that take a GrPixelConfig
Brian Salomon
2018-03-23
*
Remove legacy GrContext factories function and supporting code/types.
Brian Salomon
2018-03-23
*
Move GrPixelConfig to GrTypesPriv
Brian Salomon
2018-03-23
*
Move a bunch of internal types from GrTypes to GrTypesPriv
Brian Salomon
2018-03-23
*
GrGLES Interface: GL_OES_vertex_array_object ext
Hal Canary
2018-03-22
*
Support GL_RGB textures and render targets.
Brian Salomon
2018-03-22
*
GrGLExtensions: remove unneded unique_ptr
Hal Canary
2018-03-21
*
Add texture-specific flags for External & Rectangle textures
Robert Phillips
2018-03-21
*
Revert "Revert "New read pixels implementation that is simpler but does all c...
Brian Salomon
2018-03-19
*
Allow SkTraceMemoryDump to exclude wrapped objects
Eric Karl
2018-03-19
*
Revert "New read pixels implementation that is simpler but does all conversio...
Brian Salomon
2018-03-19
*
New read pixels implementation that is simpler but does all conversions on CPU.
Brian Salomon
2018-03-19
*
Alter GrSurface/GrSurfaceProxy flags to prepare for GrTexture/GrTextureProxy ...
Robert Phillips
2018-03-19
*
Correctly discard or load RT when doing copies as draws in Vulkan
Greg Daniel
2018-03-16
*
Support GL_OES_EGL_image_external on newer GLSL without essl3
Brian Osman
2018-03-16
*
GrGLES: unify MakeNativeInterface_{android,egl}
Hal Canary
2018-03-15
*
Check GL_EXT_texture_format_BGRA8888 before GL_APPLE_texture_format_BGRA8888
Alexis Hetu
2018-03-15
*
GrGLES: clean up android_get_gl_proc
Hal Canary
2018-03-14
*
Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"
Greg Daniel
2018-03-14
*
Add a shader cap for incomplete short int precision
Chris Dalton
2018-03-14
*
Ensure that GrGpu state tracking is initialized before making a backend RT/Te...
Brian Salomon
2018-03-14
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