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Commit message (
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Author
Age
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
re-re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "re-land of skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
added SkSL support for mustForceNegatedAtanParamToFloat cap
ethannicholas
2016-10-14
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-12
*
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...
jvanverth
2016-10-11
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-11
*
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...
mtklein
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...
jvanverth
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...
fmalita
2016-09-30
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-30
*
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...
ethannicholas
2016-09-26
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-26
*
Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...
ethannicholas
2016-09-12
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-12
*
Merge GrGLSLProgramDesc into GrProgramDesc
egdaniel
2016-09-07
*
Print error from driver when shader compiler fails
bsalomon
2016-08-15
*
SkRTConf: eliminate
halcanary
2016-08-04
*
Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...
mtklein
2016-08-03
*
SkRTConf: reduce functionality to what we use, increase simplicity
halcanary
2016-08-03
*
Merge ProgramDesc's for GL and Vulkan
egdaniel
2016-07-29
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
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