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Commit message (
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Author
Age
*
Small cleanups after GrDrawState/GrOptDrawState base class elimination.
bsalomon
2014-11-19
*
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
bsalomon
2014-11-19
*
Add processor name to comment when printing out shaders.
egdaniel
2014-11-19
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
*
OptState owns program descriptor
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #8 id:120002 of https...
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
bug fix for k1
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Bug fix for es 3.00 fb fetch
joshualitt
2014-10-21
*
Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://coderev...
rmistry
2014-10-17
*
Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.ch...
rmistry
2014-10-17
*
Support GLSL es 3.00
joshualitt
2014-10-16
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Change GrGLProgramDesc header to have DoPathRendering flag instead of Require...
egdaniel
2014-09-22
*
Add counting of some GL calls
robertphillips
2014-09-18
*
Changes to remove program effects builder
joshualitt
2014-09-18
*
Breaking out full program and frag only
joshualitt
2014-09-17
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
When ignoring color input don't use vertex attribs on gpu
egdaniel
2014-09-02
*
Add option to add precision to varyings in shader
egdaniel
2014-09-02
*
Use highp for gpu bezier effects
egdaniel
2014-08-29
*
Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21