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Commit message (
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Author
Age
*
Add counting of some GL calls
robertphillips
2014-09-18
*
Changes to remove program effects builder
joshualitt
2014-09-18
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Breaking out full program and frag only
joshualitt
2014-09-17
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Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
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removing GrDrawEffect
joshualitt
2014-09-16
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Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
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BUG=skia:
joshualitt
2014-09-15
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"NULL !=" = NULL
bsalomon
2014-09-05
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Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
When ignoring color input don't use vertex attribs on gpu
egdaniel
2014-09-02
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Add option to add precision to varyings in shader
egdaniel
2014-09-02
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Use highp for gpu bezier effects
egdaniel
2014-08-29
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Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
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Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21