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GrGLVertexShaderBuilder.cpp
Commit message (
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Author
Age
*
Multi-string shaders
joshualitt
2015-02-13
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Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch...
joshualitt
2015-02-13
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Multi-string shaders
joshualitt
2015-02-13
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patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40...
mtklein
2015-02-02
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Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of http...
robertphillips
2015-01-30
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Add device space "nudge" to gpu draws
robertphillips
2015-01-30
*
Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of http...
robertphillips
2015-01-28
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Add device space "nudge" to gpu draws
robertphillips
2015-01-28
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BUG=skia:
joshualitt
2015-01-20
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Refactor position computation to enable device space "nudge"
robertphillips
2015-01-18
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More changes to bring together path / geo procs
joshualitt
2015-01-14
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Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
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ViewMatrix uniform upload moved to GeometryProcessor
joshualitt
2014-12-30
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Rename GrGpuGL -> GrGLGpu
jvanverth
2014-12-22
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Remove GrCoordTransform::kPosition_CoordSet
bsalomon
2014-12-18
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Change to create device coord coordset
joshualitt
2014-12-18
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Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
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Make addUniform take a precision
bsalomon
2014-12-09
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First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
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Default geometry processor
joshualitt
2014-11-08
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Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
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Default geometry processor
joshualitt
2014-11-07
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
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OptState owns program descriptor
joshualitt
2014-10-28
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Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
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Added varying struct
joshualitt
2014-10-24
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
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Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
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Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
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Add counting of some GL calls
robertphillips
2014-09-18
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Changes to remove program effects builder
joshualitt
2014-09-18
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Breaking out full program and frag only
joshualitt
2014-09-17
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Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
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Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
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Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
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Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21