Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Don't force GrGLSLVarying's scope to be compile-time constant | Chris Dalton | 2017-12-08 |
* | Remove precision from GrGLSLVaryingHandler | Chris Dalton | 2017-10-16 |
* | Style bikeshed - remove extraneous whitespace | halcanary | 2016-03-29 |
* | Use noperspective interpolation for 2D draws | cdalton | 2016-02-12 |
* | Add some backend flexibility for shader declarations in ProgramBuilding. | egdaniel | 2016-02-09 |
* | Create GLSLUniformHandler class for gpu backend | egdaniel | 2015-12-03 |
* | Create GrGLSLVaryingHandler class for program building | egdaniel | 2015-11-20 |