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path: root/src/gpu/gl/GrGLTexture.h
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* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* Creating functions for uploading a mipmapped texture.Gravatar cblume2016-02-26
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
* Store texture target on GrGLTexture. This is in preparation for using texture...Gravatar bsalomon2015-10-14
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* Add support for creating texture backed images where Skia will delete the tex...Gravatar bsalomon2015-06-18
* Minor modifications to GrProgramDesc.h.Gravatar jvanverth2015-04-20
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Make uncached textures uncached from the get go.Gravatar bsalomon2015-01-14
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
* Skia: Track the fIsWrapped separately so that we delete correctlyGravatar hendrikw2014-12-09
* Make GrResourceCache2 responsible for calling release, abandon, and ~.Gravatar bsalomon2014-11-14
* Remove GrGLTexIDGravatar bsalomon2014-11-03
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03
* Separate out GrSurfaceConfig's fields from other structs used to create GrGL*...Gravatar bsalomon2014-10-29
* rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlagsGravatar bsalomon2014-10-28
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-30
* Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...Gravatar robertphillips2014-09-30
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-29
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Factor GrTexture into public GrTexture and private GrTextureImpl.Gravatar commit-bot@chromium.org2014-05-09
* Revert of Factor GrTexture into public GrTexture and private GrTextureImpl. (...Gravatar commit-bot@chromium.org2014-05-09
* Factor GrTexture into public GrTexture and private GrTextureImpl.Gravatar commit-bot@chromium.org2014-05-09
* Remove GrRefCnt.h in favor of SkRefCnt.hGravatar commit-bot@chromium.org2013-09-09
* differentiate mag and min filtersGravatar commit-bot@chromium.org2013-07-26
* Fix leak of GrGLTexID when its owning GrGLTexture has been abandoned.Gravatar commit-bot@chromium.org2013-07-17
* Implement support for origin-TopLeft render targets. Note that the default be...Gravatar senorblanco@chromium.org2013-02-05
* Reverting r7545 (render target origin change) due to layout test issues (see ...Gravatar robertphillips@google.com2013-02-05
* Implement support for origin-TopLeft render targets in GL backend.Gravatar senorblanco@chromium.org2013-02-04
* Add an origin flag for backend (external) textures. Some textures in WebKit ...Gravatar senorblanco@chromium.org2013-01-28
* Make GrResource know whether 3D objects' lifetimes are managed by Skia or not.Gravatar bsalomon@google.com2013-01-23
* Make the orientation of a texture accessible from and known by GrSurface.Gravatar bsalomon@google.com2012-10-26
* Files accidentally omitted from r6123.Gravatar bsalomon@google.com2012-10-25
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Move filter/wrap out of GrSamplerState into GrTextureParamsGravatar bsalomon@google.com2012-07-25
* plumb SkInstCnt to all subclasses of GrRefCntGravatar reed@google.com2012-06-26
* Adding API to GrTexture to reset cached texture parameter valuesGravatar junov@chromium.org2012-06-12
* Move texture descriptor into GrTextureGravatar robertphillips@google.com2012-06-04
* Move convolution from code in GrGLProgram to new GrConvolutionEffectGravatar tomhudson@google.com2012-05-10
* Move GL-specific source code to make room for D3D back end.Gravatar tomhudson@google.com2012-02-10