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authorGravatar bsalomon <bsalomon@google.com>2015-10-14 12:54:52 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-10-14 12:54:52 -0700
commit10528f1d5838ae1cac015024c4e8731484f888d1 (patch)
tree798e83363aee8208c90c929d307ca6403928a469 /src/gpu/gl/GrGLTexture.h
parentfd2b067b9e6a8cc93581a61c67bb8ce3c626f60f (diff)
Store texture target on GrGLTexture. This is in preparation for using texture targets other than 2D.
Diffstat (limited to 'src/gpu/gl/GrGLTexture.h')
-rw-r--r--src/gpu/gl/GrGLTexture.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
index cffc64adc1..40a68eb9e9 100644
--- a/src/gpu/gl/GrGLTexture.h
+++ b/src/gpu/gl/GrGLTexture.h
@@ -28,6 +28,7 @@ public:
};
struct IDDesc {
+ GrGLenum fTarget;
GrGLuint fTextureID;
GrGpuResource::LifeCycle fLifeCycle;
};
@@ -52,6 +53,8 @@ public:
GrGLuint textureID() const { return fTextureID; }
+ GrGLenum target() const { return fTarget; }
+
protected:
// The public constructor registers this object with the cache. However, only the most derived
// class should register with the cache. This constructor does not do the registration and
@@ -69,6 +72,7 @@ protected:
private:
TexParams fTexParams;
GrGpu::ResetTimestamp fTexParamsTimestamp;
+ GrGLenum fTarget;
GrGLuint fTextureID;
// We track this separately from GrGpuResource because this may be both a texture and a render