| Commit message (Expand) | Author | Age |
* | Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConf... | bsalomon@google.com | 2012-09-11 |
* | Try r5428 again with fix | bsalomon@google.com | 2012-09-07 |
* | Revert 5428 and 5429. | bsalomon@google.com | 2012-09-07 |
* | Consolidate texture access functions, provide default GrTextureAccess | bsalomon@google.com | 2012-09-07 |
* | Introduce GrGLShaderBuilder::TextureSampler | bsalomon@google.com | 2012-09-06 |
* | Shut up some Mac (xcode 3) warnings | bsalomon@google.com | 2012-09-05 |
* | Recommit r5350 with fix for image failures (which affected GLs that don't sup... | bsalomon@google.com | 2012-08-30 |
* | Revert 5350 while image changes are diagnosed. | bsalomon@google.com | 2012-08-30 |
* | Remove fModulate from GrGLShaderBuilder | bsalomon@google.com | 2012-08-30 |
* | Add helpers to add/modulate glsl vec4s. | bsalomon@google.com | 2012-08-29 |
* | Some GrGLShaderBuilder cleanup | bsalomon@google.com | 2012-08-28 |
* | Do premul and r/b swap conversions in a custom effect | bsalomon@google.com | 2012-08-27 |
* | Result of running tools/sanitize_source_files.py (which was added in https://... | rmistry@google.com | 2012-08-23 |
* | Registry-based unit test for custom effects | bsalomon@google.com | 2012-08-03 |
* | Reduce usage of GrGLShaderBuilder::SamplerMode | tomhudson@google.com | 2012-08-02 |
* | Make 0-texture GrCustomStages work. | bsalomon@google.com | 2012-07-31 |
* | Remove GrDrawState::setTexture/getTexture | bsalomon@google.com | 2012-07-30 |
* | Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u"... | bsalomon@google.com | 2012-07-25 |
* | Add GL uniform manager | bsalomon@google.com | 2012-07-25 |
* | Remove assertion when texture matrix is unused | bsalomon@google.com | 2012-07-20 |
* | Factory method for creating GrGLProgram | bsalomon@google.com | 2012-07-18 |
* | Move texture domains onto a GrCustomStage, off of GrSamplerState. | tomhudson@google.com | 2012-07-17 |
* | Fix test break in r4627. | bsalomon@google.com | 2012-07-16 |
* | Remove GrGLProgram::CachedData, make GrGLProgram represent the program | bsalomon@google.com | 2012-07-16 |
* | Remove uniform var pointers from custom effects | bsalomon@google.com | 2012-07-16 |
* | Fix dumb copy/paste bug that breaks GLProgramTest on debug builds with GS sup... | bsalomon@google.com | 2012-07-11 |
* | Make GrGLShaderBuilder produce the shader strings | bsalomon@google.com | 2012-07-11 |
* | VariableVisibility -> ShaderType | bsalomon@google.com | 2012-07-11 |
* | Remove GrStringBuilder | bsalomon@google.com | 2012-07-10 |
* | Add an SK_PRINTF_LIKE macro, which declares a function to have printf-like | senorblanco@chromium.org | 2012-07-09 |
* | Reworked gradient shader to no longer explicitly set gl_FragColor or return p... | rileya@google.com | 2012-07-03 |
* | Temporary checkin to debug Linux bot issue. | rileya@google.com | 2012-07-03 |
* | Simplify vertex layout bitfields by making Position-as-texcoords the | tomhudson@google.com | 2012-06-25 |
* | Remove unused function left in GrGLProgram.cpp | bsalomon@google.com | 2012-06-15 |
* | Search and replace change. Some Gr enum value names didn't have a "Gr" in the... | bsalomon@google.com | 2012-06-06 |
* | fix warnings on Mac in src/gpu and include/gpu | caryclark@google.com | 2012-06-06 |
* | Remove cached texture width/height that was used by 4x4 filter | bsalomon@google.com | 2012-06-04 |
* | remove 4x4 downsample filter mode | bsalomon@google.com | 2012-06-04 |
* | move texture flush and param update to separate function | bsalomon@google.com | 2012-06-04 |
* | Flip the switch to turn on GrCustomStage implementation of gradients; | tomhudson@google.com | 2012-06-01 |
* | Remove dirty flags from GrGpuGL state flush | bsalomon@google.com | 2012-06-01 |
* | Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. | tomhudson@google.com | 2012-06-01 |
* | Implement morphology as a custom effect | bsalomon@google.com | 2012-05-31 |
* | Condense setupFSUnis, setupVSUnis, setupVaryings into | tomhudson@google.com | 2012-05-30 |
* | Remove a couple things missed when deleting the tessellated path renderer | bsalomon@google.com | 2012-05-30 |
* | Encapsulate code required to create a uniform var into a single function on | tomhudson@google.com | 2012-05-30 |
* | Move swizzle & modulation computation, non-virtual functions onto | tomhudson@google.com | 2012-05-24 |
* | First stage of reworking custom shader infrastructure to allow | tomhudson@google.com | 2012-05-24 |
* | Some refactoring of GrCustomStage and friends | bsalomon@google.com | 2012-05-18 |
* | Move state onto GrGLShaderBuilder, to let us implement mappings | tomhudson@google.com | 2012-05-18 |