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path: root/src/gpu/gl/GrGLCaps.cpp
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* Fix unit tests when workarounds are enabledGravatar Adrienne Walker2018-05-21
* Driver bug workaround: pack_parameters_workaround_with_pack_bufferGravatar Adrienne Walker2018-05-16
* Driver bug workaround: gl_clear_brokenGravatar Adrienne Walker2018-05-16
* Driver bug workaround: max_msaa_sample_count_4Gravatar Adrienne Walker2018-05-15
* Driver bug workaround: disallow_large_instanced_drawGravatar Adrienne Walker2018-05-15
* Driver bug workaround: max_texture_size_limit_4096Gravatar Adrienne Walker2018-05-15
* Reland "Driver bug workaround: disable_discard_framebuffer"Gravatar Adrienne Walker2018-05-15
* Reland "Driver bug workaround: disable_blend_equation_advanced"Gravatar Adrienne Walker2018-05-15
* Revert "Driver bug workaround: disable_blend_equation_advanced"Gravatar Greg Daniel2018-05-10
* Revert "Driver bug workaround: disable_discard_framebuffer"Gravatar Greg Daniel2018-05-10
* Driver bug workaround: disable_discard_framebufferGravatar Adrienne Walker2018-05-10
* Driver bug workaround: disable_blend_equation_advancedGravatar Adrienne Walker2018-05-10
* Only enable noperspective with ES3 shading languageGravatar Brian Osman2018-05-08
* Disable unpack-row-length support on iOSGravatar Brian Osman2018-05-03
* Implement GL canCopySurface in GrGLCaps.Gravatar Greg Daniel2018-05-03
* ccpr: Cull extremely thin trianglesGravatar Chris Dalton2018-04-24
* With ES3, enable both ES2 and ES3 external image extensionsGravatar Brian Osman2018-04-18
* Add glFlush workaround for instanced draws on SkylakeGravatar Chris Dalton2018-04-16
* ccpr: Actually blacklist ANGLEGravatar Chris Dalton2018-04-12
* ccpr: Blacklist ANGLE againGravatar Chris Dalton2018-04-12
* Move GrBackendRenderTarget over to new system of getting backed infosGravatar Greg Daniel2018-04-11
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Workaround for lack of ESSL3 external image extension on older Samsung devicesGravatar Brian Osman2018-04-05
* Stop using clear-as-draw workaround on newer Intel drivers on macOSGravatar Brian Salomon2018-04-04
* ccpr: Normalize homogeneous coords with frexp/ldexpGravatar Chris Dalton2018-04-02
* Don't use gl_FragCoord on legacy Tegra hardwareGravatar Chris Dalton2018-03-29
* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
* Revert "Revert "New read pixels implementation that is simpler but does all c...Gravatar Brian Salomon2018-03-19
* Revert "New read pixels implementation that is simpler but does all conversio...Gravatar Brian Salomon2018-03-19
* New read pixels implementation that is simpler but does all conversions on CPU.Gravatar Brian Salomon2018-03-19
* Support GL_OES_EGL_image_external on newer GLSL without essl3Gravatar Brian Osman2018-03-16
* Check GL_EXT_texture_format_BGRA8888 before GL_APPLE_texture_format_BGRA8888Gravatar Alexis Hetu2018-03-15
* Add a shader cap for incomplete short int precisionGravatar Chris Dalton2018-03-14
* Compile with GCC 7.2.0.Gravatar Ben Wagner2018-03-13
* Fixed some shader cache issuesGravatar Ethan Nicholas2018-03-13
* Delazify wrapped backend textures/render target proxiesGravatar Brian Salomon2018-03-08
* Prefer kMixedSamples MSFBOType to multisampled-render-to-texture variantsGravatar Brian Salomon2018-03-07
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
* Make use of the buffer data null hint a GrContextOptionGravatar Robert Phillips2018-03-02
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
* Respect disable driver correctness workaround flag in VulkanGravatar Greg Daniel2018-02-28
* Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL work...Gravatar Brian Salomon2018-02-28
* ccpr: Prefer atlas sizes under 4k on ARMGravatar Chris Dalton2018-02-22
* Drop unused shader support for multisample interpolationGravatar Chris Dalton2018-02-20
* Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.Gravatar Greg Daniel2018-02-20
* Drop unused shader support for sample variablesGravatar Chris Dalton2018-02-15
* Disable texstorage for BGRA on ES devices that aren't appleGravatar Greg Daniel2018-02-15
* Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)Gravatar Robert Phillips2018-02-14