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GrGLCaps.cpp
Commit message (
Expand
)
Author
Age
*
Remove draw-as-clear workaround for Adreno 3xx in Chrome.
Brian Salomon
2017-03-25
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Remove PLS path renderer
Brian Salomon
2017-03-06
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Don't use mixed samples if NVPR is disabled
csmartdalton
2017-02-23
*
Add the ability to enable/disable GPU path renderers
csmartdalton
2017-02-22
*
Add a workaround for platforms with broken geo shader invocations
csmartdalton
2017-02-17
*
Check for GL_EXT_geometry_shader on ES
csmartdalton
2017-02-17
*
Remove unused/barely-supported compressed GrPixelConfigs
Robert Phillips
2017-02-13
*
Add support for RG float textures
csmartdalton
2017-02-10
*
Make GL_RED workaround only be triggered by osmesa
Brian Salomon
2017-01-19
*
Remove kIndex_8_GrPixelConfig
Brian Osman
2017-01-12
*
Fix overwriting of config flags in a few cases
Brian Osman
2017-01-11
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Revert "Add Gray8 pixel config"
Brian Osman
2017-01-10
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Two (related) changes here:
brianosman
2016-12-02
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Remove caps image storage caps hack.
Brian Salomon
2016-11-29
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Remove old driver bug workaround for glTexStorage.
Brian Salomon
2016-11-28
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Fix typo in GrGLCaps
elemental
2016-11-18
*
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
Brian Osman
2016-11-17
*
Add detection of image load/store to caps
Brian Salomon
2016-11-15
*
Add 4.20 as a GLSL output version.
Brian Salomon
2016-11-15
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
*
Add integer texture support.
Brian Salomon
2016-11-10
*
Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that ...
bsalomon
2016-11-08
*
Use temporary FBO for GrGLGpu::onReadPixels.
Brian Salomon
2016-11-03
*
Blacklist blend equation advanced on Adreno 5xx devices
Greg Daniel
2016-10-27
*
Add support for ANGLE MSAA framebuffer extensions.
Brian Salomon
2016-10-18
*
Rework GL fbo blit limitations as finer grained flags.
Brian Salomon
2016-10-14
*
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
Brian Salomon
2016-10-14
*
Workaround unreachable code warning in GrGLCaps
Brian Salomon
2016-10-13
*
Add fence support for TransferBuffers
jvanverth
2016-09-30
*
Latest ANGLE as of September 27, 2016
brianosman
2016-09-28
*
Disable framebuffer fetch on the Adreno5xx devices.
egdaniel
2016-09-20
*
Remove a duplicate declaration
sylvestre.ledru
2016-09-01
*
Add support for glDrawRangeElements
bsalomon
2016-08-29
*
Remove FP16 support from ANGLE. Previous workaround was incomplete.
brianosman
2016-08-29
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