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Commit message (
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Author
Age
*
Filter out degenerate contours in GrConvexPolyEffect
lsalzman
2016-05-31
*
Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead.
brianosman
2016-05-24
*
Retract GrRenderTarget from GLProgramsTest
robertphillips
2016-05-19
*
Convert GrClip to an abstract base class
cdalton
2016-05-13
*
Make GrGammaEffect have explicit sRGB modes, plus exponential mode.
brianosman
2016-05-11
*
Revert of Make GrGammaEffect have explicit sRGB modes, plus exponential mode....
robertphillips
2016-05-11
*
Make GrGammaEffect have explicit sRGB modes, plus exponential mode.
brianosman
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Remove hasMixedSamples() from GrPipelineBuilder
cdalton
2016-05-06
*
Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel
brianosman
2016-05-05
*
Bring sk_sp to GrDrawContext
robertphillips
2016-04-27
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Tweak distance field path renderer behavior in gamma-correct mode to match
brianosman
2016-04-13
*
Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate
brianosman
2016-04-13
*
sRGB support for distance field text.
brianosman
2016-04-12
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add appendPrecisionModifier method to GrGLSLShaderBuilder
cdalton
2016-04-11
*
More valgrind appeasement
robertphillips
2016-04-08
*
Simplify GrDrawBatch uploads and token uage.
bsalomon
2016-04-01
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Fix GrConvexPolyEffect to deal with line paths.
bsalomon
2016-03-28
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
sRGB support in Ganesh. Several pieces:
brianosman
2016-03-21
*
Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...
brianosman
2016-03-17
*
sRGB support in Ganesh. Several pieces:
brianosman
2016-03-17
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
Use correct gradient calculation for rotated distance fields.
jvanverth
2016-03-10
*
Fix array in matrixconvolution shader
egdaniel
2016-03-02
*
Pack float array uniforms into vec4 arrays
jvanverth
2016-03-02
*
Retract GrDrawTarget and GrPipelineBuilder a bit more
robertphillips
2016-03-02
*
Creating functions for uploading a mipmapped texture.
cblume
2016-02-26
*
fix undefined signed shifts
caryclark
2016-02-26
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-22
*
Revert of Use unorm shorts for texture coordinates when rendering text. (patc...
jvanverth
2016-02-19
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-19
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Add ability to extract YUV planes from SkImage
bsalomon
2016-02-01
*
added support for PLS path rendering
ethannicholas
2016-01-30
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