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authorGravatar cdalton <cdalton@nvidia.com>2016-03-25 12:15:03 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-25 12:15:03 -0700
commit397536cabe12a9936659870dd220c869789424ba (patch)
tree0012d79d6f21884a38b7cfe8ecb016a28bc34b70 /src/gpu/effects
parentdd26a3ba0acdccdbd2f04b9020fdce59e1ed7609 (diff)
Consolidate GPU buffer implementations
Consolidates all the different buffer implementations into a single GrBuffer class. This will allow us to add new buffer types, use DSA in OpenGL, track buffer bindings by unique ID, cache buffers without respect to the type of data they have been used for previously, etc. This change is strictly a refactor; it introduces no change in functionality. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825393002 Committed: https://skia.googlesource.com/skia/+/8b1bff29675afd25843439eade634a57f68fe16f Review URL: https://codereview.chromium.org/1825393002
Diffstat (limited to 'src/gpu/effects')
-rw-r--r--src/gpu/effects/GrDashingEffect.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 51507b1e66..344c125f7e 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -17,7 +17,6 @@
#include "GrInvariantOutput.h"
#include "GrProcessor.h"
#include "GrStrokeInfo.h"
-#include "GrVertexBuffer.h"
#include "SkGr.h"
#include "batches/GrVertexBatch.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"