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GrYUVtoRGBEffect.cpp
Commit message (
Expand
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Author
Age
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
fix usage of deprecated SkMatrix44 constructor
Ethan Nicholas
2017-12-22
*
converted YUVEffect to SkSL
Ethan Nicholas
2017-12-22
*
Add ability to extract YUV planes from SkImage
bsalomon
2016-02-01
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
Add Rec709 YUV color space support to GrYUVtoRGBEffect.
rileya
2015-07-20
*
YUV to RGB Texture threading GrProcessorDataManager
joshualitt
2015-07-09
*
SkImage::NewFromYUVTexturesCopy
bsalomon
2015-05-29
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Adding linear interpolation to rgb->yuv conversion
sugoi
2015-03-06
*
Revert of Adding linear interpolation to rgb->yuv conversion (patchset #1 id:...
joshualitt
2015-03-04
*
Adding linear interpolation to rgb->yuv conversion
sugoi
2015-03-03
*
YUV scale fix
sugoi
2015-02-13
*
Revert of YUV scale fix (patchset #2 id:20001 of https://codereview.chromium....
jvanverth
2015-02-13
*
YUV scale fix
sugoi
2015-02-13
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Remove backend factories
joshualitt
2014-12-04
*
remove proc key
joshualitt
2014-11-25
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #8 id:120002 of https...
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #6 id:100001 of https...
joshualitt
2014-10-27
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-27
*
Auto-compare GrProcessors' texture accesses in isEqual().
bsalomon
2014-10-16
*
Move willUseInputColor check to computeInvariantOutput
egdaniel
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
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