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GrMatrixConvolutionEffect.h
Commit message (
Expand
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Author
Age
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
More threading of GrProcessorDataManager
joshualitt
2015-07-09
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Remove backend factories
joshualitt
2014-12-04
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
2D kernel initial wiring for Guassian
joshualitt
2014-08-11
*
Adding repeat mode to texture domain
joshualitt
2014-07-29
*
Initial change to move 2D kernel to its own file.
joshualitt
2014-07-22