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authorGravatar wangyix <wangyix@google.com>2015-08-18 11:29:31 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-18 11:29:32 -0700
commitb1daa86732fe70aa4630c89d75ff0fd619d77c77 (patch)
tree9ddc71e82c682c42968343cfdbea68038c2ca11b /src/gpu/effects/GrMatrixConvolutionEffect.h
parent935d6cfaa78b6be75c9fcc596805f0f9b8da972e (diff)
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code.
Diffstat (limited to 'src/gpu/effects/GrMatrixConvolutionEffect.h')
-rw-r--r--src/gpu/effects/GrMatrixConvolutionEffect.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.h b/src/gpu/effects/GrMatrixConvolutionEffect.h
index ff0a51ea12..f3d6b2461d 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.h
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.h
@@ -65,8 +65,6 @@ public:
const char* name() const override { return "MatrixConvolution"; }
- GrGLFragmentProcessor* createGLInstance() const override;
-
private:
GrMatrixConvolutionEffect(GrProcessorDataManager*,
GrTexture*,
@@ -79,6 +77,8 @@ private:
GrTextureDomain::Mode tileMode,
bool convolveAlpha);
+ GrGLFragmentProcessor* onCreateGLInstance() const override;
+
void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;