Commit message (Expand) | Author | Age | |
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* | Use GrTextureDomain in GrBicubicEffect to perform non-bleeding HQ filter draw... | 2013-12-16 | |
* | Make GrBicubicEffect take tile modes rather than GrTextureParams. | 2013-12-10 | |
* | HQ filtering for tiled/bleed drawBitmap | 2013-12-02 | |
* | Added support for Chrome's gpu command buffer extension BindUniformLocation. | 2013-11-07 | |
* | use the supplied matrix instead of the texture w/h div for the bicubic GPU ef... | 2013-10-23 | |
* | Implement SkColorFilter as a GrGLEffect | 2013-10-23 | |
* | Make GPU coord transforms automatic | 2013-10-02 | |
* | Change old PRG to be SkLCGRandom; change new one to SkRandom | 2013-09-09 | |
* | fix the onIsEqual method on the new bicubic effect to consider the texture ac... | 2013-09-04 | |
* | add support for high quality image filtering on the GPU | 2013-09-04 |