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GrBezierEffect.h
Commit message (
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Author
Age
*
initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
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Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
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Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
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get rid of static gps
joshualitt
2014-12-05
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Remove backend factories
joshualitt
2014-12-04
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First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
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Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
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Some cleanup in processor header files.
bsalomon
2014-10-15
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Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
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Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
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Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
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Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
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Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
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Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
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BUG=skia:
joshualitt
2014-09-15
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Goodbye GrEffectRef.
bsalomon
2014-07-08
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Unify edge type enums across GrEffect subclasses that clip rendering to a geo...
commit-bot@chromium.org
2014-03-05
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Mark when effects and programs have vertex code
commit-bot@chromium.org
2013-09-30
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Add GMs for gpu Bezier shaders
commit-bot@chromium.org
2013-08-23
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-08-23
*
Pull out Effect Shaders in GPU Path Renderer
commit-bot@chromium.org
2013-08-22
*
Revert "Pull out Effect Shaders in GPU Path Renderer"
egdaniel@google.com
2013-08-22
*
Pull out Effect Shaders in GPU Path Renderer
commit-bot@chromium.org
2013-08-22