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GrBezierEffect.cpp
Commit message (
Expand
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Author
Age
*
Don't force GrGLSLVarying's scope to be compile-time constant
Chris Dalton
2017-12-08
*
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
Brian Salomon
2017-12-07
*
switched GrClipEdge to an enum class
Ethan Nicholas
2017-11-10
*
renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType
Ethan Nicholas
2017-11-09
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
Remove precision from GrGLSLVaryingHandler
Chris Dalton
2017-10-16
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
Minor geometry processor clarification.
Brian Salomon
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Init fDevKLMMatrix in GrGLCubicEffect (possible valgrind fix)
Robert Phillips
2017-06-12
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Generaly Fixes to gpu bezier code
Greg Daniel
2017-03-14
*
Remove GrProcessorTestData's GrTextures
Robert Phillips
2017-02-21
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Remove redundant caps field from GrProcessorTestData
Brian Salomon
2017-01-25
*
Removes tracking of whether color is ignored by XP.
Brian Salomon
2017-01-04
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Add check for highp support in Conic effect
robertphillips
2015-12-11
*
Boost GrGLConicEffect's variables to all high precision
robertphillips
2015-12-09
*
Revert of Boost GrGLConicEffect's variables to all high precision (patchset #...
robertphillips
2015-12-09
*
Boost GrGLConicEffect's variables to all high precision
robertphillips
2015-12-09
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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