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path: root/src/gpu/ccpr/GrCCClipProcessor.h
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* Remove array of TextureSampler pointers from GrIOResourceProcessor.Gravatar Brian Salomon2018-07-30
| | | | | | | | | | Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* ccpr: Clean up GrCoverageCountingPathRendererGravatar Chris Dalton2018-05-09
| | | | | | | | | | | | Extracts all the nested classes to their own files and detangles their interactions. Encapsulates the per-flush resources in their in their own separate class. Bug: skia: Change-Id: Ic134b627f6b66cb2ce1e5d6f896ac6b2f75f6fa2 Reviewed-on: https://skia-review.googlesource.com/126845 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* CCPR: Rename GrCCPR* -> GrCC*Gravatar Chris Dalton2018-01-08
Also runs clang-format on the files that don't have special shader builder styling. Bug: skia: Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d Reviewed-on: https://skia-review.googlesource.com/92083 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>