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path: root/src/gpu/SkGr.h
Commit message (Expand)AuthorAge
* Add option to create a deferred render target context with mipsGravatar Greg Daniel2017-10-06
* Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests""Gravatar Greg Daniel2017-09-29
* Revert "Update GrBitmapTextureMaker for handling mipped requests"Gravatar Greg Daniel2017-09-28
* Update GrBitmapTextureMaker for handling mipped requestsGravatar Greg Daniel2017-09-28
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Update gpu caps for valid sample counts.Gravatar Greg Daniel2017-07-19
* Plumb raw GrMipLevel* down instead of SkTArray<GrMipLevel> in GrGpuGravatar Robert Phillips2017-07-12
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* move Coeff into blendmodeGravatar Mike Reed2017-06-06
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23
* Revert "Remove compressed (ETC1) texture support from Ganesh"Gravatar Brian Osman2017-05-22
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
* Allow numerical color spaces with legacy renderingGravatar Matt Sarett2017-05-15
* remove unused etc logicGravatar Mike Reed2017-05-03
* change drawAtlas to behave like drawVerticesGravatar Mike Reed2017-04-28
* getDeferredTextureImageData(): preserve color space in legacy modeGravatar Matt Sarett2017-04-10
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Make SkGr.h GrTexture-freeGravatar Robert Phillips2017-03-23
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Make experimental Perlin noise shader take texture proxiesGravatar Robert Phillips2017-03-21
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* More pre-emptive proxificationGravatar Robert Phillips2017-03-16
* Push setMipColorMode calls further down-stack & add to GrTextureProxyGravatar Robert Phillips2017-03-15
* Add GrRenderTargetContext::resourceProvider & GrResourceProvider::capsGravatar Robert Phillips2017-03-14
* Consolidate Proxy caching code in GrResourceProviderGravatar Robert Phillips2017-03-14
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08