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path: root/src/gpu/SkGr.cpp
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* Convert SkAutoTUnref<SkData> to sk_sp<SkData>.Gravatar bungeman2016-08-03
* Always supply a color space (sRGB for now) with F16Gravatar brianosman2016-07-26
* Just pass the draw context to paint conversionGravatar brianosman2016-07-25
* remove/deprecate SkBitmap::getTexture, as it now always returns falseGravatar reed2016-07-25
* Add destination color space to AsFPArgs. Eliminates last XFORMTODO.Gravatar brianosman2016-07-25
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* Cleanup of code that converts from GPU-backed resources to SkImageInfoGravatar brianosman2016-07-22
* Remove SkGrPixelRefGravatar robertphillips2016-07-21
* Adding an SkColorSpace to SkImage_GpuGravatar brianosman2016-07-20
* Never allow dither for non-legacy (sRGB or F16) targets.Gravatar brianosman2016-07-13
* GrColor4f is yet another 4f color type, unfortunately.Gravatar brianosman2016-06-24
* Never use CPU-built mips for Gray_8.Gravatar brianosman2016-06-21
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...Gravatar egdaniel2016-06-17
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
* Don't try to set gamma treatment if texture creation fails.Gravatar brianosman2016-06-17
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...Gravatar brianosman2016-06-16
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Better (?) interface for controlling sRGB-ness of mipmaps on GrTextureGravatar brianosman2016-06-13
* respect srgb gamma when building mipsGravatar reed2016-06-10
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Plumbing mipmaps to the point of creation.Gravatar cblume2016-06-03
* Simplify GrSWMaskHelperGravatar robertphillips2016-05-13
* Minor GrRenderTarget retractionGravatar robertphillips2016-05-11
* Add missing F16 case to reverse pixel config conversionGravatar brianosman2016-04-12
* Make is_ktx saferGravatar scroggo2016-04-12
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Re-enable CPU mipmap generation for Ganesh. Aniso mips were landed a while ag...Gravatar brianosman2016-03-25
* Revert of Re-enable CPU mipmap generation for Ganesh. Aniso mips were landed ...Gravatar brianosman2016-03-25
* Re-enable CPU mipmap generation for Ganesh. Aniso mips were landed a while ag...Gravatar brianosman2016-03-25
* Convert Gray8 images to N32 before uploading. Previously, we wereGravatar brianosman2016-03-24
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Propogate SkBudgeted for NewFromDeferredTextureImageDataGravatar ericrk2016-03-18
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* Update Skia's YUV APIGravatar msarett2016-03-10
* Restore SkImage::NewTextureFromPixmap changes.Gravatar bsalomon2016-03-09
* TBR=robertphillips@google.comGravatar bsalomon2016-03-09
* unify peekPixels around pixmap parameterGravatar reed2016-03-09
* Add SkImage::NewTextureFromPixmapGravatar bsalomon2016-03-09
* Revert of Update Skia's YUV API (patchset #5 id:160001 of https://codereview....Gravatar msarett2016-03-07
* Update Skia's YUV APIGravatar msarett2016-03-07
* Revert of respect sRGB when converting from sk to gr configs (patchset #1 id:...Gravatar brianosman2016-03-03
* respect sRGB when converting from sk to gr configsGravatar reed2016-03-03
* Revert of Progress on gamma-correctness in the GPU backend. Fixed conversion ...Gravatar brianosman2016-03-01
* Progress on gamma-correctness in the GPU backend. Fixed conversion of color a...Gravatar brianosman2016-03-01
* Revert of Progress on gamma-correctness in the GPU backend. Fixed conversion ...Gravatar brianosman2016-02-29