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path: root/src/gpu/SkGpuDevice.h
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* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18
* Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...Gravatar Brian Salomon2017-08-18
* Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...Gravatar Greg Daniel2017-08-02
* Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...Gravatar Yuqian Li2017-08-01
* Revert "Revert "Add support for semaphores to be inserted on GrContext flush""Gravatar Greg Daniel2017-08-01
* Revert "Add support for semaphores to be inserted on GrContext flush"Gravatar Mike Reed2017-07-22
* Add support for semaphores to be inserted on GrContext flushGravatar Greg Daniel2017-07-22
* clean read/write pixels signatures, augment SkSurface APIGravatar Mike Reed2017-07-21
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* remove legacy vertices virtual from SkDeviceGravatar Mike Reed2017-03-19
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17
* Remove GrClipsStackClip member from SkGpuDeviceGravatar Brian Salomon2017-03-13
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08
* Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-07
* Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...Gravatar Mike Reed2017-03-04
* Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...Gravatar Mike Reed2017-03-04
* Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...Gravatar Cary Clark2017-03-03
* Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-03
* Revert "Remove SkDraw from device-draw methods, and enable device-centric cli...Gravatar Mike Reed2017-03-02
* Remove SkDraw from device-draw methods, and enable device-centric clipping.Gravatar Mike Reed2017-03-02
* use common intermediate device class for clipstack managementGravatar Mike Reed2017-02-17
* add device-clipping to gpudeviceGravatar Mike Reed2017-02-16
* Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.Gravatar Brian Salomon2017-02-06
* Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"Gravatar Mike Reed2017-01-13
* move SkDevice.h and SkBitmapDevice.h contents in to src headersGravatar Mike Reed2017-01-13
* Remove getDevice_just_for_deprecated_compatibility_test()Gravatar Robert Phillips2016-12-20
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Remove accessRenderTarget call in SkGpuDevice ctorGravatar Robert Phillips2016-11-17
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* GPU implementation of drawRegion()Gravatar msarett2016-08-25