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path: root/src/gpu/SkGpuDevice.h
Commit message (Expand)AuthorAge
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* remove legacy vertices virtual from SkDeviceGravatar Mike Reed2017-03-19
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17
* Remove GrClipsStackClip member from SkGpuDeviceGravatar Brian Salomon2017-03-13
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08
* Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-07
* Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...Gravatar Mike Reed2017-03-04
* Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...Gravatar Mike Reed2017-03-04
* Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...Gravatar Cary Clark2017-03-03
* Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-03
* Revert "Remove SkDraw from device-draw methods, and enable device-centric cli...Gravatar Mike Reed2017-03-02
* Remove SkDraw from device-draw methods, and enable device-centric clipping.Gravatar Mike Reed2017-03-02
* use common intermediate device class for clipstack managementGravatar Mike Reed2017-02-17
* add device-clipping to gpudeviceGravatar Mike Reed2017-02-16
* Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.Gravatar Brian Salomon2017-02-06
* Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"Gravatar Mike Reed2017-01-13
* move SkDevice.h and SkBitmapDevice.h contents in to src headersGravatar Mike Reed2017-01-13
* Remove getDevice_just_for_deprecated_compatibility_test()Gravatar Robert Phillips2016-12-20
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Remove accessRenderTarget call in SkGpuDevice ctorGravatar Robert Phillips2016-11-17
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* GPU implementation of drawRegion()Gravatar msarett2016-08-25
* Remove virtual from overrides in SkGpuDevice.hGravatar bsalomon2016-08-22
* GPU implementation of drawArc.Gravatar bsalomon2016-08-22
* store info in basedevice, change getter to non-virtual const&Gravatar reed2016-08-20
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
* Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180...Gravatar msarett2016-08-18
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
* Fix tile bitmap code in SkGpuDevice to compute correct local coords.Gravatar bsalomon2016-08-17
* Merge GrClipMaskManager into GrClipStackClipGravatar csmartdalton2016-08-05
* Remove SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-04
* Remove GrRenderTarget member variable from SkGpuDeviceGravatar robertphillips2016-08-04
* Reduce usage of MakeRenderTargetDirectGravatar robertphillips2016-07-26
* remove fClipStack and attach/deattach-from-canvasGravatar reed2016-07-25
* Cleanup of code that converts from GPU-backed resources to SkImageInfoGravatar brianosman2016-07-22
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Deprecate SkDevice::accessBitmap methodGravatar robertphillips2016-07-21
* remove dead methods now that we use specials exclusively for imagefiltersGravatar reed2016-07-20
* Remove SkDevice::accessRenderTarget virtualGravatar robertphillips2016-07-20
* pre-land special methods on deviceGravatar reed2016-07-19