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path: root/src/gpu/SkGpuDevice.cpp
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* Search and replace change. Some Gr enum value names didn't have a "Gr" in the...Gravatar bsalomon@google.com2012-06-06
* Always filter gradient texturesGravatar bsalomon@google.com2012-06-04
* GrTexture can now create its own cache keyGravatar robertphillips@google.com2012-06-04
* Clean up likely reference leak in Ganesh custom stages.Gravatar tomhudson@google.com2012-06-04
* Flip the switch to turn on GrCustomStage implementation of gradients;Gravatar tomhudson@google.com2012-06-01
* Implement morphology as a custom effectGravatar bsalomon@google.com2012-05-31
* Rolling back 4053Gravatar robertphillips@google.com2012-05-28
* Speculative fix for Android Debug only crash in r4049Gravatar robertphillips@google.com2012-05-28
* Rolling back r4049Gravatar robertphillips@google.com2012-05-25
* Altered GrDrawState to always ref textures and render targetGravatar robertphillips@google.com2012-05-25
* convert float to SkScalar changesGravatar robertphillips@google.com2012-04-27
* Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test.Gravatar bsalomon@google.com2012-04-25
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Minor Windows compiler complaint fixesGravatar robertphillips@google.com2012-04-10
* Don't use the usage flag to determine whether an SkGpuDevice needs to be clea...Gravatar bsalomon@google.com2012-04-09
* remove extra parameter ctm in skPaint2GrPaintShader()Gravatar bsalomon@google.com2012-04-06
* Fixing blurred shadows of hairline paths when rendered on the GPUGravatar junov@chromium.org2012-04-04
* Fixing the drawing of blurred shodows for hairline paths with software renderingGravatar junov@chromium.org2012-04-04
* Fix NULL as SkColor warning on clang.Gravatar bsalomon@google.com2012-04-03
* Reland 3563Gravatar bsalomon@google.com2012-03-30
* Revet 3563 due to mac bot failureGravatar bsalomon@google.com2012-03-30
* Improve save layer handling in SkGpuDeviceGravatar bsalomon@google.com2012-03-30
* Remove deprecated names from Gr (WK is no longer using them)Gravatar bsalomon@google.com2012-03-30
* disable GPU blur on small pathsGravatar bsalomon@google.com2012-03-28
* [GPU] when paint has patheffect, it should fallback to path renderGravatar bsalomon@google.com2012-03-26
* apply imagefilter to all draw callsGravatar reed@google.com2012-03-23
* Compile with c++0x.Gravatar bungeman@google.com2012-03-19
* GPU blit speedup: avoid texture filtering and texture domain when not necessaryGravatar junov@chromium.org2012-03-16
* Split GrTextContext into baseclass and subclassGravatar bsalomon@google.com2012-03-16
* use floats to compute texture matrix / coordsGravatar bsalomon@google.com2012-03-08
* Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.Gravatar senorblanco@chromium.org2012-03-05
* make skpaint2grpaint functions be local to skgpudevice.cppGravatar bsalomon@google.com2012-03-05
* Avoid hairline coverage mul when possibleGravatar bsalomon@google.com2012-03-05
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02
* path effect on a very thin line should not be discardedGravatar bsalomon@google.com2012-02-13
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Remove GrAALevel enum, use explicit sample countGravatar bsalomon@google.com2012-01-30
* Formatting cleanup: remove extra whitespaceGravatar vandebo@chromium.org2012-01-28
* Prefer a texture pixel ref to a render target pixel ref when creating an SkGp...Gravatar bsalomon@google.com2012-01-24
* Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather...Gravatar bsalomon@google.com2012-01-18
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* Correct GPU glyph positioning.Gravatar bungeman@google.com2012-01-11
* Remove accidentally checked in printfGravatar bsalomon@google.com2012-01-10
* add filterImage() entry-point to SkDevice, to allow it to specialize on subcl...Gravatar reed@google.com2012-01-05
* Speculative fix to please the skia buildbots. I couldn't repro the failureGravatar senorblanco@chromium.org2012-01-03
* Implement the color matrix filter in Ganesh. Also, fix and enable the colorGravatar senorblanco@chromium.org2012-01-03
* Revert r2872Gravatar bsalomon@google.com2011-12-14
* two loops for setting stage descsGravatar bsalomon@google.com2011-12-14
* Access sampler matrices directly, cleanup GrSamplerState::reset()sGravatar bsalomon@google.com2011-12-12
* Remove static initiazled gClampNearest in gpu backendGravatar bsalomon@google.com2011-12-12