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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 7d9b4d9061..b0ff43a545 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -618,9 +618,9 @@ void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
// must be in SkCanvas::PointMode order
static const GrPrimitiveType gPointMode2PrimtiveType[] = {
- kPoints_PrimitiveType,
- kLines_PrimitiveType,
- kLineStrip_PrimitiveType
+ kPoints_GrPrimitiveType,
+ kLines_GrPrimitiveType,
+ kLineStrip_GrPrimitiveType
};
void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
@@ -722,16 +722,16 @@ namespace {
GrPathFill skToGrFillType(SkPath::FillType fillType) {
switch (fillType) {
case SkPath::kWinding_FillType:
- return kWinding_PathFill;
+ return kWinding_GrPathFill;
case SkPath::kEvenOdd_FillType:
- return kEvenOdd_PathFill;
+ return kEvenOdd_GrPathFill;
case SkPath::kInverseWinding_FillType:
- return kInverseWinding_PathFill;
+ return kInverseWinding_GrPathFill;
case SkPath::kInverseEvenOdd_FillType:
- return kInverseEvenOdd_PathFill;
+ return kInverseEvenOdd_GrPathFill;
default:
SkDebugf("Unsupported path fill type\n");
- return kHairLine_PathFill;
+ return kHairLine_GrPathFill;
}
}
@@ -830,8 +830,8 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
// code path may not be taken. So we use a dst blend coeff of ISA. We
// could special case AA draws to a dst surface with known alpha=0 to
// use a zero dst coeff when dual source blending isn't available.
- tempPaint.fSrcBlendCoeff = kOne_BlendCoeff;
- tempPaint.fDstBlendCoeff = kISC_BlendCoeff;
+ tempPaint.fSrcBlendCoeff = kOne_GrBlendCoeff;
+ tempPaint.fDstBlendCoeff = kISC_GrBlendCoeff;
}
// Draw hard shadow to pathTexture with path topleft at origin 0,0.
context->drawPath(tempPaint, path, pathFillType, &offset);
@@ -856,18 +856,18 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
paint.setTexture(0, pathTexture);
if (SkMaskFilter::kInner_BlurType == blurType) {
// inner: dst = dst * src
- paint.fSrcBlendCoeff = kDC_BlendCoeff;
- paint.fDstBlendCoeff = kZero_BlendCoeff;
+ paint.fSrcBlendCoeff = kDC_GrBlendCoeff;
+ paint.fDstBlendCoeff = kZero_GrBlendCoeff;
} else if (SkMaskFilter::kSolid_BlurType == blurType) {
// solid: dst = src + dst - src * dst
// = (1 - dst) * src + 1 * dst
- paint.fSrcBlendCoeff = kIDC_BlendCoeff;
- paint.fDstBlendCoeff = kOne_BlendCoeff;
+ paint.fSrcBlendCoeff = kIDC_GrBlendCoeff;
+ paint.fDstBlendCoeff = kOne_GrBlendCoeff;
} else if (SkMaskFilter::kOuter_BlurType == blurType) {
// outer: dst = dst * (1 - src)
// = 0 * src + (1 - src) * dst
- paint.fSrcBlendCoeff = kZero_BlendCoeff;
- paint.fDstBlendCoeff = kISC_BlendCoeff;
+ paint.fSrcBlendCoeff = kZero_GrBlendCoeff;
+ paint.fDstBlendCoeff = kISC_GrBlendCoeff;
}
context->drawRect(paint, srcRect);
}
@@ -1038,7 +1038,7 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
// transform the path into device space
pathPtr->transform(*draw.fMatrix, devPathPtr);
GrPathFill pathFillType = doFill ?
- skToGrFillType(devPathPtr->getFillType()) : kHairLine_PathFill;
+ skToGrFillType(devPathPtr->getFillType()) : kHairLine_GrPathFill;
if (!drawWithGPUMaskFilter(fContext, *devPathPtr, paint.getMaskFilter(),
*draw.fMatrix, *draw.fClip, draw.fBounder,
&grPaint, pathFillType)) {
@@ -1051,21 +1051,21 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
return;
}
- GrPathFill fill = kHairLine_PathFill;
+ GrPathFill fill = kHairLine_GrPathFill;
if (doFill) {
switch (pathPtr->getFillType()) {
case SkPath::kWinding_FillType:
- fill = kWinding_PathFill;
+ fill = kWinding_GrPathFill;
break;
case SkPath::kEvenOdd_FillType:
- fill = kEvenOdd_PathFill;
+ fill = kEvenOdd_GrPathFill;
break;
case SkPath::kInverseWinding_FillType:
- fill = kInverseWinding_PathFill;
+ fill = kInverseWinding_GrPathFill;
break;
case SkPath::kInverseEvenOdd_FillType:
- fill = kInverseEvenOdd_PathFill;
+ fill = kInverseEvenOdd_GrPathFill;
break;
default:
SkDebugf("Unsupported path fill type\n");
@@ -1613,9 +1613,9 @@ bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
// must be in SkCanvas::VertexMode order
static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
- kTriangles_PrimitiveType,
- kTriangleStrip_PrimitiveType,
- kTriangleFan_PrimitiveType,
+ kTriangles_GrPrimitiveType,
+ kTriangleStrip_GrPrimitiveType,
+ kTriangleFan_GrPrimitiveType,
};
void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,