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path: root/src/gpu/GrResourceProvider.cpp
Commit message (Expand)AuthorAge
* Maybe fix numStencilBits TSAN crashGravatar Robert Phillips2018-07-26
* Remove most of the remaining conflation of colorSpace and sRGB in GaneshGravatar Brian Osman2018-06-01
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Fix extra texture creation in GrResourceProvider::createTexture() with SRGB d...Gravatar Brian Salomon2018-05-09
* Revert "Use a cached index buffer for triangle fans in GrDefaultPathRenderer."Gravatar Brian Salomon2018-05-01
* Use a cached index buffer for triangle fans in GrDefaultPathRenderer.Gravatar Brian Salomon2018-05-01
* Fix many return-std-move-in-c++11 warningsGravatar Kevin Lubick2018-04-16
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove routines no longer needed since stripping NVPRGravatar Herb Derby2018-03-05
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have aGravatar Brian Salomon2018-02-13
* Re-enable explicit GPU resource allocationGravatar Robert Phillips2018-02-09
* Switch MDB GrContextOptions over to Enable styleGravatar Robert Phillips2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* Funnel most proxy creation through GrProxyProviderGravatar Robert Phillips2018-01-16
* Update GrSemaphore to allow it to only be used once for signaling and once fo...Gravatar Greg Daniel2018-01-09
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Add findOrMakeStaticBuffer method to GrResourceProviderGravatar Chris Dalton2017-12-19
* Fix issues related to backend texture/rendertarget creationGravatar Robert Phillips2017-11-28
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""Gravatar Brian Salomon2017-10-09
* Revert "Disable GL buffer mapping on TSAN/Mac."Gravatar Brian Salomon2017-10-09
* Disable GL buffer mapping on TSAN/Mac.Gravatar Brian Salomon2017-10-09
* Try finding exact scratch texture in cache before approx, take 2Gravatar Greg Daniel2017-09-27
* Remove old, unused codeGravatar Brian Osman2017-09-26
* Remove fIsMipMapped from GrSurfaceDescGravatar Greg Daniel2017-09-26
* Add ability to remove unique key from proxy and underlying surface.Gravatar Greg Daniel2017-09-26
* Add some asserts and explict setting of fIsMipMappedGravatar Greg Daniel2017-09-26
* Remove unneeded kExact and kNoCreate Flags from GrResouceProviderGravatar Greg Daniel2017-09-25
* Guard resource provider path creation methods against abandoned contextGravatar Robert Phillips2017-09-21
* Don't call GrBuffer::map() in createPatternedIndexBuffer.Gravatar Mike Klein2017-09-21
* Remove pre-attachment of stencil buffersGravatar Robert Phillips2017-09-21
* Add native caching of uniquely keyed GrTextureProxies (take 2)Gravatar Robert Phillips2017-09-21
* Revert "Add native caching of uniquely keyed GrTextureProxies"Gravatar Robert Phillips2017-09-20
* Add native caching of uniquely keyed GrTextureProxiesGravatar Robert Phillips2017-09-20
* Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scrat...Gravatar Greg Daniel2017-09-08
* Try finding exact scratch texture in cache before approxGravatar Greg Daniel2017-09-06