diff options
author | Brian Osman <brianosman@google.com> | 2018-06-01 12:25:08 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-06-01 17:00:26 +0000 |
commit | 2b23c4bf3186bf3fa71bb105afdcf3b8e5995b52 (patch) | |
tree | 5bd5b115bb5d133682ba6c44e1b3422086e90a6b /src/gpu/GrResourceProvider.cpp | |
parent | 7abeb28342078af39b19a1448d6147c7258f5203 (diff) |
Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrResourceProvider.cpp')
-rw-r--r-- | src/gpu/GrResourceProvider.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp index 2145190ee2..b09506e3f4 100644 --- a/src/gpu/GrResourceProvider.cpp +++ b/src/gpu/GrResourceProvider.cpp @@ -62,8 +62,7 @@ GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSin } sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, - const GrMipLevel texels[], int mipLevelCount, - SkDestinationSurfaceColorMode mipColorMode) { + const GrMipLevel texels[], int mipLevelCount) { ASSERT_SINGLE_OWNER SkASSERT(mipLevelCount > 0); @@ -77,12 +76,7 @@ sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, Sk return nullptr; } - sk_sp<GrTexture> tex(fGpu->createTexture(desc, budgeted, texels, mipLevelCount)); - if (tex) { - tex->texturePriv().setMipColorMode(mipColorMode); - } - - return tex; + return fGpu->createTexture(desc, budgeted, texels, mipLevelCount); } sk_sp<GrTexture> GrResourceProvider::getExactScratch(const GrSurfaceDesc& desc, |