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path: root/src/gpu/GrRenderTargetContextPriv.h
Commit message (Expand)AuthorAge
* Prefer fullscreen clears on Qualcomm/GLGravatar Chris Dalton2017-12-12
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Add analytic clip FPs that read from the CCPR atlasGravatar Chris Dalton2017-12-05
* Add "lazy" texture proxiesGravatar Chris Dalton2017-11-30
* Reland "Fold analytic clip FPs into GrReducedClip"Gravatar Chris Dalton2017-11-16
* Revert "Fold analytic clip FPs into GrReducedClip"Gravatar Brian Osman2017-11-16
* Fold analytic clip FPs into GrReducedClipGravatar Chris Dalton2017-11-16
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Don't use analytic clip FPs when drawing to stencil"Gravatar Chris Dalton2017-11-07
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* Revert "Fold analytic clip FPs into GrReducedClip"Gravatar Chris Dalton2017-11-01
* Fold analytic clip FPs into GrReducedClipGravatar Chris Dalton2017-11-01
* Revert "Fold analytic clip FPs into GrReducedClip"Gravatar Chris Dalton2017-11-01
* Fold analytic clip FPs into GrReducedClipGravatar Chris Dalton2017-11-01
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Remove GrLegacyMeshDrawOp and GrPipelineBuilderGravatar Brian Salomon2017-07-19
* Improve handling of clip stack IDGravatar Robert Phillips2017-06-28
* Move copy operation from GrRenderTargetContext/GrTextureContext to GrSurfaceC...Gravatar Robert Phillips2017-06-28
* Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-10
* Move pipeline handling out of GrMeshDrawOp.Gravatar Brian Salomon2017-04-03
* Remove origin from GrClipStackClip and GrWindowRectsState.Gravatar Brian Salomon2017-03-13
* Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derive...Gravatar Brian Salomon2017-03-09
* Add a unique ID to GrOpLists and return it from GrRenderTargetContext::addDrawOpGravatar Robert Phillips2017-03-08
* Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.Gravatar Brian Salomon2017-01-11
* Remove ref counting from GrOp.Gravatar Brian Salomon2017-01-03
* Add a deferred copy surface (take 3)Gravatar Robert Phillips2016-12-15
* Revert "Add a deferred copy surface (take 2)"Gravatar Robert Phillips2016-12-14
* Add a deferred copy surface (take 2)Gravatar Robert Phillips2016-12-13
* Revert "Add a deferred copy surface"Gravatar Robert Phillips2016-12-13
* Add a deferred copy surfaceGravatar Robert Phillips2016-12-13
* Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_spGravatar Brian Salomon2016-12-09
* Relandx2 "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Revert "Reland "Remove antialiasing control from GrPaint.""Gravatar Brian Salomon2016-12-09
* Reland "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-12-09
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxyGravatar Robert Phillips2016-11-11
* Move GrRenderTargetPriv::maxWindowRectangles to GrRenderTargetContextPriv & G...Gravatar Robert Phillips2016-11-09
* TEMPORARY: track stencil clip state in GrRenderTargetOpListGravatar csmartdalton2016-11-01
* Rename renderTargetContextPriv to priv, and some more leftover DCsGravatar Brian Osman2016-10-27
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27