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GrRenderTargetContext.h
Commit message (
Expand
)
Author
Age
*
Do software clip mask generation with worker threads
Brian Osman
2017-09-11
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...
Brian Salomon
2017-08-22
*
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...
Brian Salomon
2017-08-18
*
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...
Brian Salomon
2017-08-18
*
Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...
Brian Salomon
2017-08-18
*
Move DrawToTargetWithShapeMask to GrSoftwarePathRenderer
Brian Osman
2017-08-17
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Remove accessRenderTarget calls in service of binding stencil buffer
Robert Phillips
2017-08-10
*
Add GrDebugMarkerOp
Robert Phillips
2017-08-08
*
Add a private API for writing the clip to the stencil
Stan Iliev
2017-08-02
*
Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...
Greg Daniel
2017-08-02
*
Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...
Yuqian Li
2017-08-01
*
Revert "Revert "Add support for semaphores to be inserted on GrContext flush""
Greg Daniel
2017-08-01
*
Revert "Add support for semaphores to be inserted on GrContext flush"
Mike Reed
2017-07-22
*
Add support for semaphores to be inserted on GrContext flush
Greg Daniel
2017-07-22
*
Remove GrLegacyMeshDrawOp and GrPipelineBuilder
Brian Salomon
2017-07-19
*
Coverage counting path renderer
Chris Dalton
2017-07-14
*
Make ShadowRRectOp a non-legacy GrMeshDrawOp
Brian Salomon
2017-07-13
*
Move copy operation from GrRenderTargetContext/GrTextureContext to GrSurfaceC...
Robert Phillips
2017-06-28
*
Add return to surface semaphore calls to indicate when we don't support them
Greg Daniel
2017-06-19
*
Revert "Revert "Add API for flushing surfaces with gpu semaphores""
Greg Daniel
2017-06-16
*
Revert "Add API for flushing surfaces with gpu semaphores"
Greg Daniel
2017-06-15
*
Add API for flushing surfaces with gpu semaphores
Greg Daniel
2017-06-15
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...
Brian Salomon
2017-06-15
*
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...
Brian Salomon
2017-06-14
*
Prevent onFlushCB created opLists from being grouped with the normal ones (new)
Robert Phillips
2017-06-14
*
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Brian Salomon
2017-06-14
*
Force AAType to MSAA if the render target has MSAA and the API doesn't suppor...
Brian Salomon
2017-06-14
*
Make instantiate return a Boolean
Robert Phillips
2017-06-05
*
Convert DstTexture to DstProxy (take 2)
Robert Phillips
2017-05-29
*
Only support SkVertices in GrDrawVerticesOp and GrRenderTargetContext
Brian Osman
2017-05-26
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
Remove GrSurfaceDesc member from GrSurfaceProxy.
Brian Salomon
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Remove GrRenderTargetContext::desc()
Brian Salomon
2017-05-16
*
Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Brian Salomon
2017-05-12
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
More analytic shadow refactoring.
Jim Van Verth
2017-05-05
*
sk_sp-ify opList creation & storage
Robert Phillips
2017-04-14
*
consolidate read/writePixels in GrSurfaceContext
Robert Phillips
2017-04-10
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
Robert Phillips
2017-04-07
*
Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
Robert Phillips
2017-04-06
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy
Robert Phillips
2017-04-06
*
Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp
Brian Salomon
2017-04-04
*
Move pipeline handling out of GrMeshDrawOp.
Brian Salomon
2017-04-03
*
Minor cleanup (remove unused GrRenderTargetContext::asTexture method)
Robert Phillips
2017-03-30
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