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GrOvalRenderer.cpp
Commit message (
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Author
Age
*
Reduce geometry size for circles to help fill rate.
jvanverth
2016-10-07
*
Disable antialiasing on interior of filled RRects that need distance vectors
Robert Phillips
2016-10-07
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Add distance values to interior of filled RRects
Robert Phillips
2016-10-06
*
Remove stray semicolons.
Mike Klein
2016-09-27
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Fix stroked rrects with batching.
jvanverth
2016-08-29
*
Batch all circular rrects together
jvanverth
2016-08-29
*
Use stroked rrects for Android shadow sample
jvanverth
2016-08-29
*
Fix for fat stroked roundrects.
jvanverth
2016-08-26
*
Respecify SkCanvas::drawArc, consolidate conversion to SkPath, add GM for odd...
bsalomon
2016-08-25
*
Add Ganesh support for circular roundrects with strokes > 2*radii.
jvanverth
2016-08-25
*
Fix valgrind issue in CircleBatch__Test
robertphillips
2016-08-23
*
Fix GLSL int to float error in arc code in GrOvalRenderer.
bsalomon
2016-08-22
*
Fix CircleBatch::TestCreate to always use a legal matrix
bsalomon
2016-08-22
*
GPU implementation of drawArc.
bsalomon
2016-08-22
*
Don't emit dead code in circle shader when not using distance vectors.
bsalomon
2016-08-18
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
*
Minor cleanup of GP classes in GrOvalRenderer
bsalomon
2016-08-17
*
Add alternative ambient shadow method to Android shadow sample
jvanverth
2016-08-17
*
Split distance vector into direction and magnitude components
dvonbeck
2016-08-08
*
Added distance vector support for CircleGeometryProcessor
dvonbeck
2016-08-01
*
Revert of Added distance vector support for CircleGeometryProcessor (patchset...
mtklein
2016-07-30
*
Added distance vector support for CircleGeometryProcessor
dvonbeck
2016-07-29
*
Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...
bsalomon
2016-07-08
*
Reland of Better encapsulate oval/rrect batchs. (patchset #1 id:1 of https://...
bsalomon
2016-07-08
*
Revert of Better encapsulate oval/rrect batchs. (patchset #5 id:80001 of http...
hush
2016-07-07
*
Better encapsulate oval/rrect batchs.
bsalomon
2016-07-07
*
Fix bug where ovals' AA exceed bounds by .5 pixel
vjiaoblack
2016-06-30
*
Revert of Better encapsulate oval/rrect batchs. (patchset #4 id:60001 of http...
benjaminwagner
2016-06-30
*
Better encapsulate oval/rrect batchs.
bsalomon
2016-06-29
*
Revert of Better encapsulate oval/rrect batchs. (patchset #3 id:40001 of http...
benjaminwagner
2016-06-29
*
Better encapsulate oval/rrect batchs.
bsalomon
2016-06-29
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Simplify GrDrawBatch uploads and token uage.
bsalomon
2016-04-01
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
Circle GP/batch housecleaning
bsalomon
2016-03-08
*
Hide GrPipelineBuilder from GrOvalRenderer
robertphillips
2016-02-25
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Hide GrDrawTarget from GrOvalRenderer
robertphillips
2016-02-24
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Roll back ellipse logic for now. This was (probably) still wrong.
brianosman
2016-02-14
*
Put back the 0.5 bias in the shader. Only adjust the radii for the geometry, ...
brianosman
2016-02-12
*
Remove the 0.5 bias from the ellipse edge function. This makes coverage drop ...
brianosman
2016-02-12
*
Switch to vertex colors rather than uniforms for color in Ellipse/Circle/RRec...
brianosman
2016-02-11
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