diff options
author | Mike Klein <mtklein@chromium.org> | 2016-09-27 09:34:10 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-09-27 14:04:26 +0000 |
commit | fc6c37b981daeece7474ce61070c707c37eefa62 (patch) | |
tree | f805d76deeddc4a70a07126e0e78354ff4929258 /src/gpu/GrOvalRenderer.cpp | |
parent | 9766f0016669029fcdc49f00ceaaf66b01b03f4a (diff) |
Remove stray semicolons.
Turns out function declarations don't end in semicolons...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2720
No public API changes.
TBR=reed@google.com
Change-Id: I72b56d52e1ff7fa6e89c295b0de8c46599791ebb
Reviewed-on: https://skia-review.googlesource.com/2720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/gpu/GrOvalRenderer.cpp')
-rw-r--r-- | src/gpu/GrOvalRenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp index 90b2d8e4f1..68b3f11d1d 100644 --- a/src/gpu/GrOvalRenderer.cpp +++ b/src/gpu/GrOvalRenderer.cpp @@ -62,7 +62,7 @@ inline bool circle_stays_circle(const SkMatrix& m) { * p is the position in the normalized space. * outerRad is the outerRadius in device space. * innerRad is the innerRadius in normalized space (ignored if not stroking). - * If fUsesDistanceVectorField is set in fragment processors in the same program, then + * If fUsesDistanceVectorField is set in fragment processors in the same program, then * an additional vertex attribute is available via args.fFragBuilder->distanceVectorName(): * vec4f : (v.xy, outerDistance, innerDistance) * v is a normalized vector pointing to the outer edge @@ -103,7 +103,7 @@ public: fStroke = stroke; } - bool implementsDistanceVector() const override { return !fInClipPlane; }; + bool implementsDistanceVector() const override { return !fInClipPlane; } virtual ~CircleGeometryProcessor() {} @@ -1324,7 +1324,7 @@ private: /////////////////////////////////////////////////////////////////////////////// -// We have three possible cases for geometry for a roundrect. +// We have three possible cases for geometry for a roundrect. // // In the case of a normal fill or a stroke, we draw the roundrect as a 9-patch: // ____________ |