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path: root/src/gpu/GrOpFlushState.h
Commit message (Expand)AuthorAge
* Refactor GrPipeline dynamic state.Gravatar Brian Salomon2018-06-26
* Add ability to uninstantiate lazy proxies after every flush.Gravatar Greg Daniel2018-03-08
* Remove GrRestrictedAtlasManagerGravatar Robert Phillips2018-03-08
* Fission GrAtlasGlyphCache in two (take 2)Gravatar Robert Phillips2018-03-01
* Revert "Fission GrAtlasGlyphCache in two"Gravatar Robert Phillips2018-02-28
* Fission GrAtlasGlyphCache in twoGravatar Robert Phillips2018-02-27
* Move GrOpFlushState out of GrDrawingManager and onto the stackGravatar Robert Phillips2018-01-18
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* During flush store GrOp draw and upload records on GrOpFlushState instead of ...Gravatar Brian Salomon2017-11-02
* Devirtualized token management in GrDeferredUploadTarget.Gravatar Brian Salomon2017-10-31
* Make deferred upload handling and draw recording be virtual interfaces implem...Gravatar Brian Salomon2017-10-31
* Remove deferred upload types from GrDrawOp.h.Gravatar Brian Salomon2017-10-30
* Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.Gravatar Greg Daniel2017-08-24
* Move GrAppliedClip into GrPipelineGravatar Brian Salomon2017-08-10
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
* Store GrRenderTarget in GrGpuCommandBufferGravatar Robert Phillips2017-08-09
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Make ShadowRRectOp a non-legacy GrMeshDrawOpGravatar Brian Salomon2017-07-13
* Revert "Revert "Make DashOp a non-legacy GrMeshDrawOp.""Gravatar Brian Salomon2017-07-12
* Revert "Make DashOp a non-legacy GrMeshDrawOp."Gravatar Brian Salomon2017-07-12
* Make DashOp a non-legacy GrMeshDrawOp.Gravatar Brian Salomon2017-07-12
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-20
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Revert "Revert "Expand partial render target write pixels workaround.""Gravatar Brian Salomon2017-06-12
* Revert "Expand partial render target write pixels workaround."Gravatar Brian Salomon2017-05-31
* Expand partial render target write pixels workaround.Gravatar Brian Salomon2017-05-31
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
* Revert "Revert "Add a new non-AA rect op that does not inherit from GrLegacyM...Gravatar Brian Salomon2017-05-03
* Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp."Gravatar Brian Salomon2017-05-03
* Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-03
* Move pipeline handling out of GrMeshDrawOp.Gravatar Brian Salomon2017-04-03
* Revert "Revert "Remove GrPipeline from GrDrawOp.""Gravatar Brian Salomon2017-03-21
* Revert "Remove GrPipeline from GrDrawOp."Gravatar Brian Salomon2017-03-16
* Remove GrPipeline from GrDrawOp.Gravatar Brian Salomon2017-03-16
* Misc batch->op cleanup Part 1 of 2Gravatar Brian Salomon2016-12-21
* Rename GrBatchAtlas -> GrDrawOpAtlas.Gravatar Brian Salomon2016-12-17
* move src/gpu/batches -> src/gpu/opsGravatar Brian Salomon2016-12-16
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07