diff options
author | 2018-06-26 09:12:38 -0400 | |
---|---|---|
committer | 2018-06-26 15:35:12 +0000 | |
commit | 493489054f85d1b7725412ad7a3cdc70c7ec5466 (patch) | |
tree | 45223f5039eefd3aba721d737cb70549baaa8d0d /src/gpu/GrOpFlushState.h | |
parent | d5506cb888858bd19fa54be50714a8d661cedf33 (diff) |
Refactor GrPipeline dynamic state.
Remove scissor rect from GrPipeline.
Draws can specify "fixed dynamic state" which doesn't use the dynamism at
all or can specify dynamic state arrays with an entry per GrMesh.
When we state other than scissor rects this will allow the caller to
use a mix of truly dynamic and fixed dynamic state. So a caller that
only has dynamic scissor rects doesn't need to store its remaining
unvarying state in an array.
Change-Id: I8fcc07eb600c72a26cc712b185755c2116021a8a
Reviewed-on: https://skia-review.googlesource.com/137223
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrOpFlushState.h')
-rw-r--r-- | src/gpu/GrOpFlushState.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h index a6f0c26e5e..28e0f68e6a 100644 --- a/src/gpu/GrOpFlushState.h +++ b/src/gpu/GrOpFlushState.h @@ -74,7 +74,8 @@ public: /** Overrides of GrMeshDrawOp::Target. */ - void draw(const GrGeometryProcessor*, const GrPipeline*, const GrMesh&) final; + void draw(const GrGeometryProcessor*, const GrPipeline*, const GrPipeline::FixedDynamicState*, + const GrMesh&) final; void* makeVertexSpace(size_t vertexSize, int vertexCount, const GrBuffer**, int* startVertex) final; uint16_t* makeIndexSpace(int indexCount, const GrBuffer**, int* startIndex) final; @@ -120,6 +121,8 @@ private: int fMeshCnt = 0; GrPendingProgramElement<const GrGeometryProcessor> fGeometryProcessor; const GrPipeline* fPipeline; + const GrPipeline::FixedDynamicState* fFixedDynamicState; + const GrPipeline::DynamicStateArrays* fDynamicStateArrays; uint32_t fOpID; }; |