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path: root/src/gpu/GrGpu.cpp
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* Don't allow previous render target to be deleted in GrGpu::clearGravatar bsalomon@google.com2012-09-28
* Removed old resource locking systemGravatar robertphillips@google.com2012-09-09
* Simplified stencil buffer cachingGravatar robertphillips@google.com2012-09-05
* Switch GrGpu's GrResource list over to using SkTDLinkedListGravatar robertphillips@google.com2012-09-04
* Hide GrDrawTarget::Caps's member varsGravatar bsalomon@google.com2012-08-28
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Remove _UPM_ GrPixelConfigsGravatar bsalomon@google.com2012-08-20
* Addressed Windows compiler complaintsGravatar robertphillips@google.com2012-08-15
* Removed GrClip & related classesGravatar robertphillips@google.com2012-08-01
* Add placement new macros to SkPostConfig, call SkNEW* from Ganesh.Gravatar tomhudson@google.com2012-07-09
* Initial support for GL_NV_path_renering. Experimental, there are still some i...Gravatar bsalomon@google.com2012-06-28
* Fixed two bugs in SW-only clip mask generationGravatar robertphillips@google.com2012-06-21
* Make GrClipMaskManager configure the stencil and scissor on GrGpuGravatar bsalomon@google.com2012-06-21
* Give GrClipMaskManager a GrGpu*Gravatar bsalomon@google.com2012-06-15
* Towards NV path renderingGravatar bsalomon@google.com2012-06-11
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::...Gravatar bsalomon@google.com2012-06-05
* Made clip mask cache use Scratch Texture systemGravatar robertphillips@google.com2012-05-14
* Minor refactoring to pull GrClipMaskManager into its own filesGravatar robertphillips@google.com2012-04-16
* First pass at stencil clip mask refactoringGravatar robertphillips@google.com2012-04-16
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Make fewer copies when using GrDrawTarget::AutoStateRestoreGravatar bsalomon@google.com2012-03-30
* Don't look at current vertex layout when vertex source hasn't been setGravatar bsalomon@google.com2012-03-29
* Fix a bunch of Coverity defects - class members not initialized in the constr...Gravatar vandebo@chromium.org2012-03-28
* Convert SkMatrix::I() assignments to SkMatrix::reset() callsGravatar bsalomon@google.com2012-03-20
* simplify GrPathRenderer interfaceGravatar bsalomon@google.com2012-03-02
* Remove on static initializer in GrGpu.cppGravatar digit@google.com2012-02-16
* Move GL-specific source code to make room for D3D back end.Gravatar tomhudson@google.com2012-02-10
* Roll out r3117 to alleviate http://code.google.com/p/skia/issues/detail?id=47...Gravatar epoger@google.com2012-01-31
* Remove one static initializer in src/gpu/GrGpu.cppGravatar digit@google.com2012-01-31
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* fix compilation errors when VISUALIZE_COMPLEX_CLIP is set (debug assist code ...Gravatar bsalomon@google.com2012-01-30
* Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformT...Gravatar bsalomon@google.com2012-01-27
* Add null check to createPlatformTextureGravatar bsalomon@google.com2012-01-03
* Make GrStencilState a class to enable future optimizationsGravatar bsalomon@google.com2011-12-15
* Remove static initiazled gClampNearest in gpu backendGravatar bsalomon@google.com2011-12-12
* Fix inverse union complex clip stencil rules, skip screen filling rectanglesGravatar bsalomon@google.com2011-12-09
* Cleanup of r2830.Gravatar bsalomon@google.com2011-12-09
* Revert 2830 and 2831.Gravatar bsalomon@google.com2011-12-08
* Make GrDrawState a real class with getters and settersGravatar bsalomon@google.com2011-12-08
* Prep for GrDrawState as a class Part 2Gravatar bsalomon@google.com2011-12-06
* Make all pixel ops go thru ctx so we can correctly flush. Unify two texture u...Gravatar bsalomon@google.com2011-11-16
* Remove allocated size vs content size in texturesGravatar bsalomon@google.com2011-11-15
* Filter out draws to non-PMA configs that won't blend correctlyGravatar bsalomon@google.com2011-11-10
* Speed up GrDrawState handling.Gravatar tomhudson@google.com2011-11-09
* [GPU] Add explicit byte order and PM vs. UPM 8888 configsGravatar bsalomon@google.com2011-11-07
* Recommit r2611 with fix for gmGravatar bsalomon@google.com2011-11-07
* Revert r2611 until windows gm can be debuggedGravatar bsalomon@google.com2011-11-07
* Add replacement APIs for createPlatformSurface: createPlatformTexture and cre...Gravatar bsalomon@google.com2011-11-07
* Turn off annoying printfsGravatar bsalomon@google.com2011-11-05