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authorGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:14:13 +0000
committerGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:14:13 +0000
commitd6176b0dcacb124539e0cfd051e6d93a9782f020 (patch)
tree9e6f4b465e54c9b26e1ba70cd8890b55abb08464 /src/gpu/GrGpu.cpp
parentfbfcd5602128ec010c82cb733c9cdc0a3254f9f3 (diff)
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6474054 git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/GrGpu.cpp')
-rw-r--r--src/gpu/GrGpu.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 923f711cc7..f38b819556 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -147,7 +147,7 @@ GrTexture* GrGpu::createTexture(const GrTextureDesc& desc,
const void* srcData, size_t rowBytes) {
this->handleDirtyContext();
GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes);
- if (NULL != tex &&
+ if (NULL != tex &&
(kRenderTarget_GrTextureFlagBit & desc.fFlags) &&
!(kNoStencil_GrTextureFlagBit & desc.fFlags)) {
GrAssert(NULL != tex->asRenderTarget());
@@ -162,7 +162,7 @@ GrTexture* GrGpu::createTexture(const GrTextureDesc& desc,
bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) {
GrAssert(NULL == rt->getStencilBuffer());
- GrStencilBuffer* sb =
+ GrStencilBuffer* sb =
this->getContext()->findStencilBuffer(rt->width(),
rt->height(),
rt->numSamples());
@@ -233,11 +233,11 @@ GrPath* GrGpu::createPath(const SkPath& path) {
return this->onCreatePath(path);
}
-void GrGpu::clear(const GrIRect* rect,
- GrColor color,
+void GrGpu::clear(const GrIRect* rect,
+ GrColor color,
GrRenderTarget* renderTarget) {
GrRenderTarget* oldRT = NULL;
- if (NULL != renderTarget &&
+ if (NULL != renderTarget &&
renderTarget != this->drawState()->getRenderTarget()) {
oldRT = this->drawState()->getRenderTarget();
this->drawState()->setRenderTarget(renderTarget);
@@ -489,12 +489,12 @@ bool GrGpu::onReserveVertexSpace(GrVertexLayout vertexLayout,
int vertexCount,
void** vertices) {
GeometryPoolState& geomPoolState = fGeomPoolStateStack.back();
-
+
GrAssert(vertexCount > 0);
GrAssert(NULL != vertices);
-
+
this->prepareVertexPool();
-
+
*vertices = fVertexPool->makeSpace(vertexLayout,
vertexCount,
&geomPoolState.fPoolVertexBuffer,
@@ -508,7 +508,7 @@ bool GrGpu::onReserveVertexSpace(GrVertexLayout vertexLayout,
bool GrGpu::onReserveIndexSpace(int indexCount, void** indices) {
GeometryPoolState& geomPoolState = fGeomPoolStateStack.back();
-
+
GrAssert(indexCount > 0);
GrAssert(NULL != indices);