Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Replace fWillReadFragmentPosition with a bitfield | cdalton | 2016-02-26 |
* | Add more specialized fragment builders | cdalton | 2016-02-18 |
* | Add GrShaderFlags enum | cdalton | 2016-02-11 |
* | Clean up GrGLSLFragmentProcessor-derived classes | robertphillips | 2016-02-03 |
* | Create GLSLUniformHandler class for gpu backend | egdaniel | 2015-12-03 |
* | Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. | egdaniel | 2015-11-18 |
* | Rename some processor functions from GL to GLSL | egdaniel | 2015-11-13 |
* | Make all GrFragmentProcessors GL independent. | egdaniel | 2015-11-13 |
* | Move all ShaderBuilder files to GLSL | egdaniel | 2015-11-11 |
* | Create GLSL base class for ProgramDataManager | egdaniel | 2015-10-28 |
* | Use child processors to implement compose color filter. | bsalomon | 2015-09-29 |
* | Make skpaint->grpaint flow work for composing draws (verts and atlas) | bsalomon | 2015-09-28 |
* | Move GrFragmentProcessor implementation to its own cpp file | bsalomon | 2015-09-22 |