diff options
author | cdalton <cdalton@nvidia.com> | 2016-02-11 12:49:47 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-02-11 12:49:47 -0800 |
commit | 5e58ceea8569f0d90ff7e3daf5de2def50407212 (patch) | |
tree | bbe7f5ff37b6ef7e38830e85e8f4a392ddb75903 /src/gpu/GrFragmentProcessor.cpp | |
parent | ddb64c81fbe05ef7188135564bbd695edea9fdf0 (diff) |
Add GrShaderFlags enum
Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006
Review URL: https://codereview.chromium.org/1684063006
Diffstat (limited to 'src/gpu/GrFragmentProcessor.cpp')
-rw-r--r-- | src/gpu/GrFragmentProcessor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp index ca2298c663..571f78da11 100644 --- a/src/gpu/GrFragmentProcessor.cpp +++ b/src/gpu/GrFragmentProcessor.cpp @@ -226,10 +226,10 @@ const GrFragmentProcessor* GrFragmentProcessor::OverrideInput(const GrFragmentPr GLFP() : fHaveSetColor(false) {} void emitCode(EmitArgs& args) override { const char* colorName; - fColorUni = args.fUniformHandler->addUniform( - GrGLSLUniformHandler::kFragment_Visibility, - kVec4f_GrSLType, kDefault_GrSLPrecision, - "Color", &colorName); + fColorUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, + kVec4f_GrSLType, + kDefault_GrSLPrecision, + "Color", &colorName); this->emitChild(0, colorName, args); } |