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gpu
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GrFragmentProcessor.cpp
Commit message (
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Author
Age
*
Fixed crash when RunInSeriesFP's color input is nil
dvonbeck
2016-07-06
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Implement texel buffers
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Replace fWillReadFragmentPosition with a bitfield
cdalton
2016-02-26
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Use child processors to implement compose color filter.
bsalomon
2015-09-29
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Move GrFragmentProcessor implementation to its own cpp file
bsalomon
2015-09-22