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path: root/src/gpu/GrContext.cpp
Commit message (Expand)AuthorAge
* releaseTextures portion of GrDrawState Ref textures CL (http://codereview.app...Gravatar robertphillips@google.com2012-06-13
* Split GrContext's AA Rect drawing methods into helper classGravatar robertphillips@google.com2012-06-12
* Move clientID into texture descGravatar robertphillips@google.com2012-06-07
* Search and replace change. Some Gr enum value names didn't have a "Gr" in the...Gravatar bsalomon@google.com2012-06-06
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* GrTexture can now create its own cache keyGravatar robertphillips@google.com2012-06-04
* Implement morphology as a custom effectGravatar bsalomon@google.com2012-05-31
* Rolling back 4053Gravatar robertphillips@google.com2012-05-28
* Speculative fix for Android Debug only crash in r4049Gravatar robertphillips@google.com2012-05-28
* Rolling back r4049Gravatar robertphillips@google.com2012-05-25
* Altered GrDrawState to always ref textures and render targetGravatar robertphillips@google.com2012-05-25
* Removed SoftwarePathRenderer from GrContext's path renderer chainGravatar robertphillips@google.com2012-05-23
* Plumbing to propagate save & restore from SkCanvas down to GrContext & lowerGravatar robertphillips@google.com2012-05-23
* Free cached AA clip mask when create hard/stencil clip maskGravatar robertphillips@google.com2012-05-17
* make "Partial pixel coverage will be incorrectly blended" debug message condi...Gravatar reed@google.com2012-05-15
* Attached ClipMaskManager to GPU resource freeing systemGravatar robertphillips@google.com2012-05-14
* Fixed GrContext.cpp Windows compiler complaintsGravatar robertphillips@google.com2012-05-10
* Move convolution from code in GrGLProgram to new GrConvolutionEffectGravatar tomhudson@google.com2012-05-10
* Fix to prevent infinite recursion during AA clip mask generationGravatar robertphillips@google.com2012-05-03
* Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cppGravatar robertphillips@google.com2012-05-01
* Addition of necessary flush to copyToTexturePixelRef(...).Gravatar twiz@google.com2012-04-27
* Remove GrPath typedefGravatar bsalomon@google.com2012-04-27
* convert float to SkScalar changesGravatar robertphillips@google.com2012-04-27
* Fix trivial int->scalar warning introduced in r3772Gravatar bsalomon@google.com2012-04-27
* draw circle paths directly via GPUGravatar bsalomon@google.com2012-04-27
* First portion of refactoring to bundle SW path rendering into GrPathRendererGravatar robertphillips@google.com2012-04-27
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Minor Windows compiler complaint fixesGravatar robertphillips@google.com2012-04-10
* add macro DEFER_PATHS to proper checksGravatar bsalomon@google.com2012-04-04
* Revert 3857 (which was committed from wrong tree)Gravatar bsalomon@google.com2012-04-03
* Fix GL attach/detach in Mac SampleAppGravatar bsalomon@google.com2012-04-03
* Unify text flushing with other deferred drawingGravatar bsalomon@google.com2012-03-30
* Make fewer copies when using GrDrawTarget::AutoStateRestoreGravatar bsalomon@google.com2012-03-30
* Reland 3507Gravatar bsalomon@google.com2012-03-30
* Remove deprecated names from Gr (WK is no longer using them)Gravatar bsalomon@google.com2012-03-30
* Don't look at current vertex layout when vertex source hasn't been setGravatar bsalomon@google.com2012-03-29
* Revert 3507Gravatar bsalomon@google.com2012-03-28
* Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t)Gravatar bsalomon@google.com2012-03-28
* Make printf in GrContext about partial pixel coverage be debug-onlyGravatar bsalomon@google.com2012-03-28
* Use a single GrDrawState in GrContext for direct and buffered drawingGravatar bsalomon@google.com2012-03-27
* Compile with c++0x.Gravatar bungeman@google.com2012-03-19
* Make the text context not have to save / restore GrDrawState at each draw.Gravatar bsalomon@google.com2012-03-19
* Change vertex buffer size for draw buffer. Hopefully helps with some of the p...Gravatar bsalomon@google.com2012-03-15
* Batch path draws.Gravatar bsalomon@google.com2012-03-14
* Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx...Gravatar bsalomon@google.com2012-03-13
* Fix debug build: move assertions to GrContext callers, not static callees.Gravatar senorblanco@chromium.org2012-03-05
* Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.Gravatar senorblanco@chromium.org2012-03-05
* minor improvement, remove some conditionals in GrAAConvexPathRendererGravatar bsalomon@google.com2012-03-05
* simplify GrPathRenderer interfaceGravatar bsalomon@google.com2012-03-02
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02