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path: root/src/gpu/GrContext.cpp
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* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
* GrContext::copyTexture->GrContext::copySurface.Gravatar bsalomon2014-10-07
* Revert of GrContext::copyTexture->GrContext::copySurface. Add a flush writes ...Gravatar bsalomon2014-10-02
* GrContext::copyTexture->GrContext::copySurface.Gravatar bsalomon2014-10-02
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-30
* Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...Gravatar robertphillips2014-09-30
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...Gravatar robertphillips2014-09-30
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-29
* Make writeRenderTargetPixels use draw buffer rather than GrGpuGravatar bsalomon2014-09-29
* Applying post-commit comments from https://codereview.chromium.org/607993002/Gravatar junov2014-09-29
* Change GrContext::copyTexture to go through GrDrawTargetGravatar junov2014-09-26
* Revert "Use draw buffer for texture copy impl."Gravatar Brian Salomon2014-09-24
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Use draw buffer for texture copy impl.Gravatar bsalomon2014-09-23
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Revert of Don't flush on read/write pixels unless necessary (patchset #2 id:2...Gravatar bsalomon2014-09-22
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Add counting of some GL callsGravatar robertphillips2014-09-18
* Remove createPath* from GrGpu and GrContextGravatar cdalton2014-09-17
* Fix typoGravatar robertphillips2014-09-17
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Initial change to create GeometryProcessorGravatar joshualitt2014-09-04
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-28
* Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patc...Gravatar djsollen2014-08-27
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-27
* Remove skip draw check in GrContextGravatar egdaniel2014-08-27
* Fix leak of GrResourceCacheEntryGravatar bsalomon2014-08-22
* Add GrResourceCache2.Gravatar bsalomon2014-08-21
* Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.o...Gravatar bsalomon2014-08-19
* Add GrResourceCache2.Gravatar bsalomon2014-08-19
* Use combined color/coverage attribute when possible in aa rect renderer.Gravatar bsalomon2014-08-13
* Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating te...Gravatar george2014-08-12
* Change GR_COMPRESS_ALPHA_MASK from compile-time flag to run-time. We do this ...Gravatar krajcevski2014-08-12
* Always use both a color and coverage attribute in GrAARectRenderer.Gravatar bsalomon2014-08-11
* Add an opaqueness hint to GrDrawState.Gravatar bsalomon2014-08-08
* Enable gpu Debug markers if tracing category skia.gpu is enabledGravatar egdaniel2014-08-04
* Remove unused matrix param from GrContext/GrDrawTarget rect drawing functions.Gravatar bsalomon2014-08-04
* Exit early when draw can be skipped. Be more robust against abandoned GrContext.Gravatar bsalomon2014-08-04
* Remove support in the gpu to use hardware AA lines. Current code paths could ...Gravatar egdaniel2014-07-29
* Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromi...Gravatar egdaniel2014-07-29
* Some fixes around GrContext::abandonContext:Gravatar bsalomon2014-07-29
* Remove gpu support for willUseHWAALines.Gravatar egdaniel2014-07-29
* Test abandoning GL context in dm/nanobench.Gravatar bsalomon2014-07-28
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25
* Merge GrGpuObject and GrCacheable.Gravatar bsalomon2014-07-25
* Make GrCacheable implement its own ref counting.Gravatar bsalomon2014-07-21
* Add macro so that gpu trace marker can add an arg to the TRACE_EVENT it makesGravatar egdaniel2014-07-21
* Improve gpu tracing when applying markers directly to gpu targetGravatar egdaniel2014-07-09