| Commit message (Collapse) | Author | Age |
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The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
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BUG=skia:
Review URL: https://codereview.chromium.org/655913003
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This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
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depends on https://codereview.chromium.org/670063004/
BUG=skia:
Review URL: https://codereview.chromium.org/669993003
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R=joshualitt@google.com
Review URL: https://codereview.chromium.org/654313002
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Review URL: https://codereview.chromium.org/657923002
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BUG=skia:
Review URL: https://codereview.chromium.org/656503002
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R=joshualitt@google.com
Review URL: https://codereview.chromium.org/659803004
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Review URL: https://codereview.chromium.org/660573002
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R=joshualitt@google.com
Review URL: https://codereview.chromium.org/654273002
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A few references to "profile" still existed in SkColorCubeFilter, so I removed them.
BUG=skia:
Review URL: https://codereview.chromium.org/651303002
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Rename GrContext::lockAndRefScratchTexture to refScratchTexture.
GrSurface::writePixels returns bool instead of void.
BUG=skia:2889
Review URL: https://codereview.chromium.org/638403003
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BUG=skia:
Review URL: https://codereview.chromium.org/643743003
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/71856d520461ae025a0332aa0ce9735a096d9baf
Review URL: https://codereview.chromium.org/637003003
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id:1500001 of https://codereview.chromium.org/637003003/)
Reason for revert:
Revert because this may be causing a break in a chrome gpu test
Original issue's description:
> Opt state takes a GP instead of a GeometryStage
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/71856d520461ae025a0332aa0ce9735a096d9baf
TBR=bsalomon@google.com,egdaniel@google.com,danakj@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/647183002
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BUG=skia:
Review URL: https://codereview.chromium.org/637003003
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BUG=skia:
Review URL: https://codereview.chromium.org/648463003
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With pretty printing of shader code, there is no longer a need to explictily
have tabs in our code.
BUG=skia:
Review URL: https://codereview.chromium.org/648463002
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BUG=skia:
Review URL: https://codereview.chromium.org/639423002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
Review URL: https://codereview.chromium.org/628633003
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Included in this cl is support for 3D textures.
BUG=skia:
Review URL: https://codereview.chromium.org/580863004
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BUG=skia:2889
Review URL: https://codereview.chromium.org/608883003
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This reverts commit d14e1a27643125bfef37fa0ed314b64c1fae22b7.
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https://codereview.chromium.org/628633003/)
Reason for revert:
breaks angle bot
Original issue's description:
> gl programs rewrite
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
TBR=bsalomon@google.com,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/631183003
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BUG=skia:
Review URL: https://codereview.chromium.org/628633003
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BUG=skia:2889
Review URL: https://codereview.chromium.org/608883003
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Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b
Review URL: https://codereview.chromium.org/608253002
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#6 id:100001 of https://codereview.chromium.org/608253002/)
Reason for revert:
Changing some GMs
Original issue's description:
> Add isSingleComponent bool to getConstantColorComponent
>
> Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b
TBR=joshualitt@chromium.org,bsalomon@google.com,reed@google.com,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/617853003
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Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
BUG=skia:
Review URL: https://codereview.chromium.org/608253002
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of https://codereview.chromium.org/608883003/)
Reason for revert:
Turning bots red:
Nanobench seems to be uniformly failing on Android
(http://108.170.220.21:10117/builders/Perf-Android-Venue8-PowerVR-x86-Release/builds/99/steps/RunNanobench/logs/stdio)
Ubuntu GTX660 32bit is failing in both Debug and Release on GM generation (it appears to be out of memory) (http://108.170.220.120:10117/builders/Test-Ubuntu12-ShuttleA-GTX660-x86-Debug/builds/2457/steps/GenerateGMs/logs/stdio)
Original issue's description:
> GrResourceCache2 manages scratch texture.
>
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3d398c876440deaab39bbf2a9b881c337e6dc8d4
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/611383003
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BUG=skia:
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/608883003
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Apply the same memory limit in the Create() function that we do when
deserializing.
R=reed@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/610723002
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Broken in https://skia.googlesource.com/skia/+/9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187.
R=reed@google.com
TBR=reed@google.com
BUG=skia:
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/604873004
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is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
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BUG=skia:
R=bsalomon@google.com, egdaniel@google.com, senorblanco@chromium.org
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/593443002
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/551253004
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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https://codereview.chromium.org/571163002/)
Reason for revert:
reverting to unblock another revert
Original issue's description:
> removing GrDrawEffect
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/577593003
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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There are two ways negative sigma values may occur: in
the original filter parameters, or after multiplication
by a negative scaling CTM. The former case is
invalid according to the spec, so we continue to check
for it at validation time. In the latter case, we should
interpret it as a horizontal flip in the kernel pixel
access, and simply take the absolute value (since the
filter kernel is symmetric).
Also refactor all this logic into a single place for the
CPU, GPU and onFilterBounds() paths.
BUG=https://code.google.com/p/chromium/issues/detail?id=409602
R=sugoi@google.com, reed@google.com, sugoi@chromium.org
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/555603002
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R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/544233002
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R=rmistry@google.com
TBR=bsalomon
Author: reed@google.com
Review URL: https://codereview.chromium.org/536003002
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BUG=skia:
R=mtklein@google.com, fmalita@google.com, fmalita@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/510423005
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R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/522873005
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This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.
R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/513983002
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9fa60d ("Simplify flattening to just write enough ... ") simplified just
a tad too much. In particular, it disabled deserialization of
SkImageFilter's uniqueID, which in turn caused the failure of
SkImageFilter's cache, which caused a large regression in Chrome's SVG
filter performance.
The medium-term fix is to switch to the new SkRecordDraw SkPicture
backend, which will make the unique IDs unnecessary.
This change is an "in case of emergecy" CL, in the event that there are
problems switching on the new backend in Chrome. For that reason, it's
minimalist: only the filters used by Chrome are modified, and whitespace
changes are kept to a minimum. In this way, it should be easy to revert
once the new backend goes in.
R=reed@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/503833002
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morphology, blur.
[Reland with fixed tests.]
Because we're computing "backwards" from a clip rect of destination
pixels to be filled to the required source pixels, we should use tail
recursion rather than head recursion in onFilterBounds().
This actually only makes a difference for drop-shadow, where
the computation is non-commutative. Blur and morphology commute, but I
moved them to tail recursion anyway for clarity (so all onFilterBounds
use tail recursion).
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/481273005
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(patchset #1 of https://codereview.chromium.org/481273005/)
Reason for revert:
This CL is currently breaking the Win7 and Win8 bots on some of the new tests (in DM).
Original issue's description:
> Fix recursive computation of filter bounds for drop shadow,
> morphology, blur.
>
> Because we're computing "backwards" from a clip rect of destination
> pixels to be filled to the required source pixels, we should use tail
> recursion rather than head recursion in onFilterBounds().
>
> This actually only makes a difference for drop-shadow, where
> the computation is non-commutative. Blur and morphology commute, but I
> moved them to tail recursion anyway for clarity (so all onFilterBounds
> use tail recursion).
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/28648fe4a69b0cee8df42b5966e4e645c3aabefb
R=bsalomon@google.com, senorblanco@chromium.org
TBR=bsalomon@google.com, senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/504773003
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morphology, blur.
Because we're computing "backwards" from a clip rect of destination
pixels to be filled to the required source pixels, we should use tail
recursion rather than head recursion in onFilterBounds().
This actually only makes a difference for drop-shadow, where
the computation is non-commutative. Blur and morphology commute, but I
moved them to tail recursion anyway for clarity (so all onFilterBounds
use tail recursion).
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/481273005
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BUG=skia:
R=bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/501563002
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