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* Fix bounds computation of all 0-input filters.Gravatar senorblanco2014-10-27
| | | | | | | | | | | The SkRectShaderImageFilter had the same bug as previously fixed for SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste the implementation, this change makes all filters with 0 inputs return their source bounds, instead of returning false. BUG=427251 Review URL: https://codereview.chromium.org/681643003
* stuffGravatar bsalomon2014-10-27
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/655913003
* Adding an option to render only the shadow in SkDropShadowImageFilterGravatar sugoi2014-10-23
| | | | | | | | This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here. BUG=skia: Review URL: https://codereview.chromium.org/646213004
* use SkMaskCache inside SkBlurMaskFilterGravatar reed2014-10-23
| | | | | | | | depends on https://codereview.chromium.org/670063004/ BUG=skia: Review URL: https://codereview.chromium.org/669993003
* Auto-compare GrProcessors' texture accesses in isEqual().Gravatar bsalomon2014-10-16
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/654313002
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
| | | | Review URL: https://codereview.chromium.org/657923002
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/656503002
* Some cleanup in processor header files.Gravatar bsalomon2014-10-15
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/659803004
* Split GrFragmentProcessor into its own headerGravatar bsalomon2014-10-15
| | | | Review URL: https://codereview.chromium.org/660573002
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/654273002
* Changed "Profile" to "Cube" in ColorCubeGravatar sugoi2014-10-14
| | | | | | | | A few references to "profile" still existed in SkColorCubeFilter, so I removed them. BUG=skia: Review URL: https://codereview.chromium.org/651303002
* Remove uses of GrAutoScratchTexture.Gravatar bsalomon2014-10-14
| | | | | | | | | | Rename GrContext::lockAndRefScratchTexture to refScratchTexture. GrSurface::writePixels returns bool instead of void. BUG=skia:2889 Review URL: https://codereview.chromium.org/638403003
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/643743003
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/71856d520461ae025a0332aa0ce9735a096d9baf Review URL: https://codereview.chromium.org/637003003
* Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 ↵Gravatar joshualitt2014-10-10
| | | | | | | | | | | | | | | | | | | | | id:1500001 of https://codereview.chromium.org/637003003/) Reason for revert: Revert because this may be causing a break in a chrome gpu test Original issue's description: > Opt state takes a GP instead of a GeometryStage > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/71856d520461ae025a0332aa0ce9735a096d9baf TBR=bsalomon@google.com,egdaniel@google.com,danakj@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/647183002
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/637003003
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/648463003
* Remove tab parameter from GrGLSLMulVarBy4f functionGravatar egdaniel2014-10-09
| | | | | | | | | With pretty printing of shader code, there is no longer a need to explictily have tabs in our code. BUG=skia: Review URL: https://codereview.chromium.org/648463002
* Leak fixedGravatar sugoi2014-10-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/639423002
* gl programs rewriteGravatar joshualitt2014-10-09
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c Review URL: https://codereview.chromium.org/628633003
* Adding 3D lut color filterGravatar sugoi2014-10-09
| | | | | | | | Included in this cl is support for 3D textures. BUG=skia: Review URL: https://codereview.chromium.org/580863004
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
| | | | | | BUG=skia:2889 Review URL: https://codereview.chromium.org/608883003
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
| | | | This reverts commit d14e1a27643125bfef37fa0ed314b64c1fae22b7.
* Revert of gl programs rewrite (patchset #10 id:180001 of ↵Gravatar joshualitt2014-10-07
| | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/628633003/) Reason for revert: breaks angle bot Original issue's description: > gl programs rewrite > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c TBR=bsalomon@google.com,egdaniel@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/631183003
* gl programs rewriteGravatar joshualitt2014-10-07
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/628633003
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
| | | | | | BUG=skia:2889 Review URL: https://codereview.chromium.org/608883003
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
| | | | | | | | | | Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. BUG=skia: Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b Review URL: https://codereview.chromium.org/608253002
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset ↵Gravatar robertphillips2014-10-02
| | | | | | | | | | | | | | | | | | | | | | | #6 id:100001 of https://codereview.chromium.org/608253002/) Reason for revert: Changing some GMs Original issue's description: > Add isSingleComponent bool to getConstantColorComponent > > Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b TBR=joshualitt@chromium.org,bsalomon@google.com,reed@google.com,egdaniel@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/617853003
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
| | | | | | | | Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. BUG=skia: Review URL: https://codereview.chromium.org/608253002
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 ↵Gravatar robertphillips2014-09-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/608883003/) Reason for revert: Turning bots red: Nanobench seems to be uniformly failing on Android (http://108.170.220.21:10117/builders/Perf-Android-Venue8-PowerVR-x86-Release/builds/99/steps/RunNanobench/logs/stdio) Ubuntu GTX660 32bit is failing in both Debug and Release on GM generation (it appears to be out of memory) (http://108.170.220.120:10117/builders/Test-Ubuntu12-ShuttleA-GTX660-x86-Debug/builds/2457/steps/GenerateGMs/logs/stdio) Original issue's description: > GrResourceCache2 manages scratch texture. > > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3d398c876440deaab39bbf2a9b881c337e6dc8d4 R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: robertphillips@google.com Review URL: https://codereview.chromium.org/611383003
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
| | | | | | | | | BUG=skia: R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/608883003
* Sanitize SkMatrixConvolutionImageFilter creation params.Gravatar senorblanco2014-09-29
| | | | | | | | | | | Apply the same memory limit in the Create() function that we do when deserializing. R=reed@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/610723002
* Fix SkTableColorFilter deserialization validation.Gravatar senorblanco2014-09-25
| | | | | | | | | | | | | Broken in https://skia.googlesource.com/skia/+/9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187. R=reed@google.com TBR=reed@google.com BUG=skia: Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/604873004
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
| | | | | | | | | | | | | is just a rename. The meat is in GrGeometryProcessor, GrProcessor, GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory, GrProcessUnitTestFactory, and the builders BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/582963002
* Proposed fix for small bug in gpu conical gradientsGravatar joshualitt2014-09-22
| | | | | | | | | BUG=skia: R=bsalomon@google.com, egdaniel@google.com, senorblanco@chromium.org Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/593443002
* Changes to remove program effects builderGravatar joshualitt2014-09-18
| | | | | | | | | BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/551253004
* removing GrDrawEffectGravatar joshualitt2014-09-16
| | | | | | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/571163002
* Revert of removing GrDrawEffect (patchset #4 id:60001 of ↵Gravatar joshualitt2014-09-16
| | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/571163002/) Reason for revert: reverting to unblock another revert Original issue's description: > removing GrDrawEffect > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/577593003
* removing GrDrawEffectGravatar joshualitt2014-09-16
| | | | | | | | | BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/571163002
* Allow negative values in SkBlurImageFilter sigma.Gravatar senorblanco2014-09-09
| | | | | | | | | | | | | | | | | | | | | There are two ways negative sigma values may occur: in the original filter parameters, or after multiplication by a negative scaling CTM. The former case is invalid according to the spec, so we continue to check for it at validation time. In the latter case, we should interpret it as a horizontal flip in the kernel pixel access, and simply take the absolute value (since the filter kernel is symmetric). Also refactor all this logic into a single place for the CPU, GPU and onFilterBounds() paths. BUG=https://code.google.com/p/chromium/issues/detail?id=409602 R=sugoi@google.com, reed@google.com, sugoi@chromium.org Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/555603002
* "NULL !=" = NULLGravatar bsalomon2014-09-05
| | | | | | | | R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
* Hide fields in SkImageInfoGravatar reed2014-09-03
| | | | | | | | | R=rmistry@google.com TBR=bsalomon Author: reed@google.com Review URL: https://codereview.chromium.org/536003002
* make allocPixels throw on failureGravatar reed2014-09-02
| | | | | | | | | BUG=skia: R=mtklein@google.com, fmalita@google.com, fmalita@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/510423005
* Move MakeDivByTextureWHMatrix to GrCoordTransformGravatar bsalomon2014-08-29
| | | | | | | | R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/522873005
* Try out scalar picture sizesGravatar robertphillips2014-08-29
| | | | | | | | | | This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect. R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org Author: robertphillips@google.com Review URL: https://codereview.chromium.org/513983002
* Reimplement deserialization of SkImageFilter's uniqueID.Gravatar senorblanco2014-08-26
| | | | | | | | | | | | | | | | | | | | | | | 9fa60d ("Simplify flattening to just write enough ... ") simplified just a tad too much. In particular, it disabled deserialization of SkImageFilter's uniqueID, which in turn caused the failure of SkImageFilter's cache, which caused a large regression in Chrome's SVG filter performance. The medium-term fix is to switch to the new SkRecordDraw SkPicture backend, which will make the unique IDs unnecessary. This change is an "in case of emergecy" CL, in the event that there are problems switching on the new backend in Chrome. For that reason, it's minimalist: only the filters used by Chrome are modified, and whitespace changes are kept to a minimum. In this way, it should be easy to revert once the new backend goes in. R=reed@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/503833002
* Fix recursive computation of filter bounds for drop shadow,Gravatar senorblanco2014-08-25
| | | | | | | | | | | | | | | | | | | | | | morphology, blur. [Reland with fixed tests.] Because we're computing "backwards" from a clip rect of destination pixels to be filled to the required source pixels, we should use tail recursion rather than head recursion in onFilterBounds(). This actually only makes a difference for drop-shadow, where the computation is non-commutative. Blur and morphology commute, but I moved them to tail recursion anyway for clarity (so all onFilterBounds use tail recursion). BUG=skia: R=bsalomon@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/481273005
* Revert of Fix recursive computation of filter bounds for drop shadow, ↵Gravatar djsollen2014-08-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #1 of https://codereview.chromium.org/481273005/) Reason for revert: This CL is currently breaking the Win7 and Win8 bots on some of the new tests (in DM). Original issue's description: > Fix recursive computation of filter bounds for drop shadow, > morphology, blur. > > Because we're computing "backwards" from a clip rect of destination > pixels to be filled to the required source pixels, we should use tail > recursion rather than head recursion in onFilterBounds(). > > This actually only makes a difference for drop-shadow, where > the computation is non-commutative. Blur and morphology commute, but I > moved them to tail recursion anyway for clarity (so all onFilterBounds > use tail recursion). > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/28648fe4a69b0cee8df42b5966e4e645c3aabefb R=bsalomon@google.com, senorblanco@chromium.org TBR=bsalomon@google.com, senorblanco@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Author: djsollen@google.com Review URL: https://codereview.chromium.org/504773003
* Fix recursive computation of filter bounds for drop shadow,Gravatar senorblanco2014-08-25
| | | | | | | | | | | | | | | | | | | | morphology, blur. Because we're computing "backwards" from a clip rect of destination pixels to be filled to the required source pixels, we should use tail recursion rather than head recursion in onFilterBounds(). This actually only makes a difference for drop-shadow, where the computation is non-commutative. Blur and morphology commute, but I moved them to tail recursion anyway for clarity (so all onFilterBounds use tail recursion). BUG=skia: R=bsalomon@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/481273005
* Don't leak the shader by reffing twice in SkRectShaderImageFilter.Gravatar mtklein2014-08-22
| | | | | | | | | BUG=skia: R=bsalomon@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/501563002