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* Fix bounds computation of all 0-input filters.Gravatar senorblanco2014-10-27
* stuffGravatar bsalomon2014-10-27
* Adding an option to render only the shadow in SkDropShadowImageFilterGravatar sugoi2014-10-23
* use SkMaskCache inside SkBlurMaskFilterGravatar reed2014-10-23
* Auto-compare GrProcessors' texture accesses in isEqual().Gravatar bsalomon2014-10-16
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
* Some cleanup in processor header files.Gravatar bsalomon2014-10-15
* Split GrFragmentProcessor into its own headerGravatar bsalomon2014-10-15
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Changed "Profile" to "Cube" in ColorCubeGravatar sugoi2014-10-14
* Remove uses of GrAutoScratchTexture.Gravatar bsalomon2014-10-14
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...Gravatar joshualitt2014-10-10
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
* Remove tab parameter from GrGLSLMulVarBy4f functionGravatar egdaniel2014-10-09
* Leak fixedGravatar sugoi2014-10-09
* gl programs rewriteGravatar joshualitt2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
* Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...Gravatar joshualitt2014-10-07
* gl programs rewriteGravatar joshualitt2014-10-07
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...Gravatar robertphillips2014-09-30
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
* Sanitize SkMatrixConvolutionImageFilter creation params.Gravatar senorblanco2014-09-29
* Fix SkTableColorFilter deserialization validation.Gravatar senorblanco2014-09-25
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Proposed fix for small bug in gpu conical gradientsGravatar joshualitt2014-09-22
* Changes to remove program effects builderGravatar joshualitt2014-09-18
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Allow negative values in SkBlurImageFilter sigma.Gravatar senorblanco2014-09-09
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Hide fields in SkImageInfoGravatar reed2014-09-03
* make allocPixels throw on failureGravatar reed2014-09-02
* Move MakeDivByTextureWHMatrix to GrCoordTransformGravatar bsalomon2014-08-29
* Try out scalar picture sizesGravatar robertphillips2014-08-29
* Reimplement deserialization of SkImageFilter's uniqueID.Gravatar senorblanco2014-08-26
* Fix recursive computation of filter bounds for drop shadow,Gravatar senorblanco2014-08-25
* Revert of Fix recursive computation of filter bounds for drop shadow, (patchs...Gravatar djsollen2014-08-25
* Fix recursive computation of filter bounds for drop shadow,Gravatar senorblanco2014-08-25
* Don't leak the shader by reffing twice in SkRectShaderImageFilter.Gravatar mtklein2014-08-22