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* Move SkColorMatrix to effects.Gravatar bungeman@google.com2012-03-28
* Fix a bunch of Coverity defects - class members not initialized in the constr...Gravatar vandebo@chromium.org2012-03-28
* Create macro for registering classes for deserializationGravatar djsollen@google.com2012-03-26
* Fix android buildGravatar djsollen@google.com2012-03-23
* Cleanup Macros arround static initializers for SkFlattenable.Gravatar djsollen@google.com2012-03-23
* Upstream changes from Android repository.Gravatar djsollen@google.com2012-03-21
* Move SkClampRange into src/effects, where it isn't being advertised asGravatar tomhudson@google.com2012-03-20
* Updating SkAvoidXferMode to use new 4byte interp function.Gravatar djsollen@google.com2012-03-12
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02
* fix SkFixed build (I hope)Gravatar reed@google.com2012-02-15
* Disable optimization of certain bit-shift operations on Visual Studio 2010 onlyGravatar epoger@google.com2012-02-02
* rearrange functions to group clamp, repeat, mirror helpers together.Gravatar reed@google.com2012-02-02
* Add dithering to 32b radial gradients. Behind the same #ifdef as ditheredGravatar tomhudson@google.com2012-02-02
* extend fastbounds impls to include maskfilters and drawloopers. This allowsGravatar reed@google.com2012-01-30
* posix: Avoid static initializers in static/global mutexesGravatar digit@google.com2012-01-26
* Temporarily allow linear interpolation of 2-color vertical gradients to beGravatar tomhudson@google.com2012-01-20
* Interpolate vertical linear gradients for improved quality.Gravatar tomhudson@google.com2012-01-18
* Create floating-point square root path for 16b mirrored radial gradientsGravatar tomhudson@google.com2012-01-12
* Convert 32b radial gradient procs to take SkScalar instead ofGravatar tomhudson@google.com2012-01-12
* Remove obsolete SK_USE_FLOAT_SQRTGravatar tomhudson@google.com2012-01-11
* Fix the string we're checking for in the #if defined(), so that loops actuall...Gravatar tomhudson@google.com2012-01-11
* detect (and reject) if radius ia NaN, by using !(radius > 0) instead of (radi...Gravatar reed@google.com2012-01-11
* Code cleanup: move gradient inner loops into procs.Gravatar tomhudson@google.com2012-01-09
* override asComponentTable()Gravatar mike@reedtribe.org2012-01-07
* Towards enabling -Werror in skia on LinuxGravatar bsalomon@google.com2012-01-06
* add filterImage() entry-point to SkDevice, to allow it to specialize on subcl...Gravatar reed@google.com2012-01-05
* Fix incorrect use of the SK_RESTRICT macro in SkColorMatrixFilter, and re-enableGravatar senorblanco@chromium.org2012-01-04
* implement dithering for vertical grads (was a todo:)Gravatar reed@google.com2012-01-04
* Improve the quality of color matrix filters by using SkPremultiplyARGBInline.Gravatar senorblanco@chromium.org2012-01-03
* Implement the color matrix filter in Ganesh. Also, fix and enable the colorGravatar senorblanco@chromium.org2012-01-03
* Add SkTableColorFilter, as a foundation for several SVG filtersGravatar mike@reedtribe.org2011-12-28
* Add SkDEBUGFAIL to clean up use of SkASSERT(!"text");Gravatar tomhudson@google.com2011-12-28
* Unreviewed. Fixing the Windows build, due to a non definition of M_PI.Gravatar schenney@chromium.org2011-12-20
* Implement SkColorFilter::asColorMatrix() virtual, and override inGravatar senorblanco@chromium.org2011-12-20
* A software implementation of the Gaussian blur filter, using 3 box blurs. AlsoGravatar senorblanco@chromium.org2011-12-20
* initial impl of SkImageFilters : virtual signature will change!Gravatar reed@google.com2011-12-20
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
* add first cut at arithmetic modeGravatar mike@reedtribe.org2011-12-10
* Adding isOpaque method to skia shader classesGravatar junov@chromium.org2011-12-09
* revert 2826, restore option for non-dithered gradients (used by chrome)Gravatar reed@google.com2011-12-08
* use dithered gradients by defaultGravatar reed@google.com2011-12-08
* fix win compile: sure wish SK_OVERRIDE was testable on mac buildGravatar reed@google.com2011-12-07
* add SK_OVERRIDEsGravatar reed@google.com2011-12-07
* Unroll loops in SkBlurMask for speedup on Windows (benchmarks should seeGravatar tomhudson@google.com2011-11-28
* Add fractional-radius blurs to blur benchmark.Gravatar tomhudson@google.com2011-11-22
* ensure we never change the text_encoding of the master paint, since it is usedGravatar reed@google.com2011-11-21
* This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable.Gravatar senorblanco@chromium.org2011-11-16
* Implement Gaussian blurs for images. The caller creates an anGravatar senorblanco@chromium.org2011-11-09
* Update files to use SK_BUILD_FOR_ANDROID.Gravatar djsollen@google.com2011-11-08
* enable soft clipping (yikes)Gravatar reed@google.com2011-10-24