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Commit message (
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Author
Age
*
Bump min picture to 7+ months ago
Mike Reed
2017-06-08
*
remove unused xfermode methods
Mike Reed
2017-06-08
*
move Coeff into blendmode
Mike Reed
2017-06-06
*
make SkColorFilter::onAppendStages() pure
Mike Klein
2017-06-01
*
Ensure SkPictureImageFilter::onFilterImage doesn't double-convert color
Christopher Cameron
2017-06-01
*
slant colorfilter away from filterSpan4f
Mike Reed
2017-05-31
*
Revert "Revert "Delete SkGaussianEdgeShader""
Florin Malita
2017-05-31
*
Fix outset for blurs when using ignoreXform flag on GPU
Greg Daniel
2017-05-31
*
Allow GPU blur fast path for circles and rects when using ignore xform
Greg Daniel
2017-05-31
*
Revert "Delete SkGaussianEdgeShader"
Florin Malita
2017-05-31
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Delete SkGaussianEdgeShader
Florin Malita
2017-05-30
*
move perlinenoise2 into effects
Mike Reed
2017-05-30
*
Don't pull private headers in SkOverdrawColorFilter.h
Florin Malita
2017-05-30
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Delete onChooseBlitProcs() and related code
Florin Malita
2017-05-26
*
Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
Mike Klein
2017-05-26
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25
*
Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
Florin Malita
2017-05-25
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
SkRasterPipeline in SkArenaAlloc
Mike Klein
2017-05-24
*
move all details for dashing into impl
Mike Reed
2017-05-24
*
Make SkPictureImageFilter::drawPictureAtLocalResolution use color xform
Christopher Cameron
2017-05-23
*
retry tilers against 1
Mike Klein
2017-05-23
*
Revert "add tilers against 1"
Brian Osman
2017-05-22
*
add tilers against 1
Mike Klein
2017-05-22
*
Switch to SkVertices version of drawVertices
Brian Osman
2017-05-22
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
Hide SkPerlinNoiseShader impl details
Florin Malita
2017-05-18
*
scalarize SkGradientShader stop setup
Mike Klein
2017-05-17
*
remove some stray semicolons
Mike Klein
2017-05-17
*
Move lambdas to statics.
Herb Derby
2017-05-16
*
Always use raster pipeline for SkSweepGradient
Florin Malita
2017-05-16
*
Add evenly spaced stops and unify gradient contexts
Herb Derby
2017-05-15
*
fix legacy/SkRasterPipeline SkHighContrastFilter
Mike Klein
2017-05-12
*
refactor gradient stage names
Mike Klein
2017-05-12
*
Revert "Evenly space gradient stage."
Mike Klein
2017-05-12
*
Evenly space gradient stage.
herb
2017-05-11
*
spin off: always clamp linear gradients
Mike Klein
2017-05-11
*
remove TODO in SkGradientShader.cpp
Mike Klein
2017-05-11
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Make SkCreateRasterPipelineBlitter() not fail.
Mike Klein
2017-05-10
*
void SkColorFilter::onAppendStages(...)
Mike Klein
2017-05-09
*
Make SkColorFilter::appendStages() not fail.
Mike Klein
2017-05-09
*
SkPerlinNoiseShader: handle pathological inputs
Hal Canary
2017-05-09
*
Add radial gradient stage.
Herb Derby
2017-05-09
*
Minimize computeTotalInverse()'s inputs
Florin Malita
2017-05-08
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