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Commit message (
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Author
Age
*
2D kernel initial wiring for Guassian
joshualitt
2014-08-11
*
add localMatrix to gradient Descriptor
reed
2014-08-11
*
Intersect SkPictureImageFilter bounds against clip bounds.
senorblanco
2014-07-30
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
Adding repeat mode to texture domain
joshualitt
2014-07-29
*
Fix thread unsafe mutex initialization.
bungeman
2014-07-25
*
Remove the single-sigma version of SkDropShadowImageFilter::Create().
senorblanco
2014-07-22
*
Initial change to move 2D kernel to its own file.
joshualitt
2014-07-22
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
Remove use of SK_SUPPORT_LEGACY_LAYERRASTERIZER_API.
dominikg
2014-07-21
*
Make SkPictureShader and SkPictureImageFilter use const SkPictures
robertphillips
2014-07-14
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Always initialize SkDashPathEffect fields.
mtklein
2014-07-09
*
Goodbye GrEffectRef.
bsalomon
2014-07-08
*
Clean up SkImageFilter constructors.
senorblanco
2014-07-08
*
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.
bsalomon
2014-07-08
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-08
*
Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...
reed
2014-07-07
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-07
*
Fix SkColorFilterImageFilter matrix optimization.
senorblanco
2014-07-03
*
Adding 64 bit checks
sugoi
2014-07-03
*
move SkChecksum and SkEmptyShader to private
reed
2014-07-03
*
Make perlin noise do CTM-correct scaling.
senorblanco
2014-06-27
*
Remove SkBicubicImageFilter, and all related tests.
senorblanco
2014-06-25
*
Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...
bsalomon
2014-06-24
*
Stop referencing gl_FragCoord z and w components.
bsalomon
2014-06-20
*
Revert of remove guarded code - there are no more callers (https://codereview...
reed
2014-06-18
*
remove guarded code - there are no more callers
reed
2014-06-18
*
Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...
humper
2014-06-17
*
Perlin noise cleanup.
senorblanco
2014-06-16
*
Randomize seed for SkDiscretePathEffect::filterPath()
rs.prinja
2014-06-12
*
Revert of third try at landing improved blur rect; this time with more correc...
scroggo
2014-06-12
*
Fix tiled perlin noise.
senorblanco
2014-06-12
*
third try at landing improved blur rect; this time with more correctness
humper
2014-06-11
*
Revert of second try at landing improved blur rect (https://codereview.chromi...
reed
2014-06-11
*
Move Dashing filterPath to a dashing utils file
egdaniel
2014-06-11
*
SkShader::asNewEffect Refactoring
dandov
2014-06-10
*
hide SkBitmap::setConfig
reed
2014-06-09
*
second try at landing improved blur rect
humper
2014-06-09
*
Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds.
egdaniel
2014-06-09
*
Rollback of fe689c46 and all subsequent changes
jvanverth
2014-06-06
*
remove extra debug prints
humper
2014-06-06
*
fix 10.6 shader tests
humper
2014-06-06
*
repair math error introduced by windows build fix
humper
2014-06-06
*
one channel texture fix for blur shader
humper
2014-06-06
*
fix blur test
humper
2014-06-06
*
Faster GPU rect blur that doesn't require computing vertical and horizontal
humper
2014-06-06
*
Revert of Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct b...
egdaniel
2014-06-06
*
Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds.
egdaniel
2014-06-06
*
Adding kernel offset validation
sugoi
2014-06-06
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