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* 2D kernel initial wiring for GuassianGravatar joshualitt2014-08-11
* add localMatrix to gradient DescriptorGravatar reed2014-08-11
* Intersect SkPictureImageFilter bounds against clip bounds.Gravatar senorblanco2014-07-30
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Adding repeat mode to texture domainGravatar joshualitt2014-07-29
* Fix thread unsafe mutex initialization.Gravatar bungeman2014-07-25
* Remove the single-sigma version of SkDropShadowImageFilter::Create().Gravatar senorblanco2014-07-22
* Initial change to move 2D kernel to its own file.Gravatar joshualitt2014-07-22
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* Remove use of SK_SUPPORT_LEGACY_LAYERRASTERIZER_API.Gravatar dominikg2014-07-21
* Make SkPictureShader and SkPictureImageFilter use const SkPicturesGravatar robertphillips2014-07-14
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Always initialize SkDashPathEffect fields.Gravatar mtklein2014-07-09
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
* Clean up SkImageFilter constructors.Gravatar senorblanco2014-07-08
* Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.Gravatar bsalomon2014-07-08
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-08
* Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...Gravatar reed2014-07-07
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-07
* Fix SkColorFilterImageFilter matrix optimization.Gravatar senorblanco2014-07-03
* Adding 64 bit checksGravatar sugoi2014-07-03
* move SkChecksum and SkEmptyShader to privateGravatar reed2014-07-03
* Make perlin noise do CTM-correct scaling.Gravatar senorblanco2014-06-27
* Remove SkBicubicImageFilter, and all related tests.Gravatar senorblanco2014-06-25
* Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...Gravatar bsalomon2014-06-24
* Stop referencing gl_FragCoord z and w components.Gravatar bsalomon2014-06-20
* Revert of remove guarded code - there are no more callers (https://codereview...Gravatar reed2014-06-18
* remove guarded code - there are no more callersGravatar reed2014-06-18
* Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...Gravatar humper2014-06-17
* Perlin noise cleanup.Gravatar senorblanco2014-06-16
* Randomize seed for SkDiscretePathEffect::filterPath()Gravatar rs.prinja2014-06-12
* Revert of third try at landing improved blur rect; this time with more correc...Gravatar scroggo2014-06-12
* Fix tiled perlin noise.Gravatar senorblanco2014-06-12
* third try at landing improved blur rect; this time with more correctnessGravatar humper2014-06-11
* Revert of second try at landing improved blur rect (https://codereview.chromi...Gravatar reed2014-06-11
* Move Dashing filterPath to a dashing utils fileGravatar egdaniel2014-06-11
* SkShader::asNewEffect RefactoringGravatar dandov2014-06-10
* hide SkBitmap::setConfigGravatar reed2014-06-09
* second try at landing improved blur rectGravatar humper2014-06-09
* Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds.Gravatar egdaniel2014-06-09
* Rollback of fe689c46 and all subsequent changesGravatar jvanverth2014-06-06
* remove extra debug printsGravatar humper2014-06-06
* fix 10.6 shader testsGravatar humper2014-06-06
* repair math error introduced by windows build fixGravatar humper2014-06-06
* one channel texture fix for blur shaderGravatar humper2014-06-06
* fix blur testGravatar humper2014-06-06
* Faster GPU rect blur that doesn't require computing vertical and horizontalGravatar humper2014-06-06
* Revert of Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct b...Gravatar egdaniel2014-06-06
* Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds.Gravatar egdaniel2014-06-06
* Adding kernel offset validationGravatar sugoi2014-06-06