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authorGravatar humper <humper@google.com>2014-06-06 11:55:24 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-06-06 11:55:24 -0700
commit1afc04d8773d6e5c71c01bd4d74c9b5019844d45 (patch)
tree9ff94b00b75dc0a04f1adc4bda6d0ad14f93ba84 /src/effects
parentda1c00914e87c02d936c5833f03a37d7ec42b003 (diff)
one channel texture fix for blur shader
BUG=skia: R=bsalomon@google.com TBR=bsalomon NOTRY=True NOTREECHECKS=True Author: humper@google.com Review URL: https://codereview.chromium.org/319543007
Diffstat (limited to 'src/effects')
-rw-r--r--src/effects/SkBlurMaskFilter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index f9760486d7..80fa9f8fe4 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -634,7 +634,7 @@ void OutputRectBlurProfileLookup(GrGLShaderBuilder* builder,
loc, blurred_width, sharp_width, profileSize);
builder->fsCodeAppendf("\t\t%s = ", output);
builder->fsAppendTextureLookup(sampler, "vec2(coord,0.5)");
- builder->fsCodeAppend(";\n");
+ builder->fsCodeAppend(".a;\n");
}
void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder,