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SkGradientShaderPriv.h
Commit message (
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Author
Age
*
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
Kevin Lubick
2017-01-11
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
s/SkAutoTUnref/sk_sp/ in src/ part 1
Hal Canary
2016-11-07
*
Include 4f variants of random gradients during testing
Brian Osman
2016-10-18
*
Slightly generalize GPU hard stop gradient implementation.
Brian Salomon
2016-10-13
*
Update comment, move constant inside helper struct
Brian Osman
2016-10-10
*
Convert gradient params test helper to a struct
Brian Osman
2016-10-10
*
Harden degenerate gradient context handling
fmalita
2016-10-05
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Gradients are serialized (and can be constructed) as SkColor4f + SkColorSpace
brianosman
2016-09-28
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Support for color-spaces with multi-stop (texture) gradients
brianosman
2016-09-22
*
Add storage and computation of SkColor4f version of gradient stops.
brianosman
2016-09-15
*
Remove the unused 16-bit gradient cache
brianosman
2016-09-15
*
Bundle common arguments to GrGradientEffect creation
brianosman
2016-09-15
*
Revert of Bundle common arguments to GrGradientEffect creation (patchset #2 i...
djsollen
2016-09-14
*
Bundle common arguments to GrGradientEffect creation
brianosman
2016-09-14
*
Add specialized code for hard stop gradients on GPU
fmenozzi
2016-08-15
*
Revert of Exact Ganesh Gradients for Special Cases (patchset #9 id:160001 of ...
halcanary
2016-08-12
*
Remove generalized gradient code
fmenozzi
2016-08-12
*
Revert of Exact Ganesh Gradients for Special Cases (patchset #8 id:140001 of ...
halcanary
2016-08-11
*
Remove generalized gradient code
fmenozzi
2016-08-11
*
Revert "Remove generalized gradient code"
fmenozzi
2016-08-10
*
Remove generalized gradient code
fmenozzi
2016-08-10
*
Refactor various gradient effect classes
fmenozzi
2016-08-09
*
Clarify GrGradientEffect key enum
fmenozzi
2016-07-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Modernize and trim down SkOnce.
mtklein
2016-04-18
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Remove version checks for _MSC_VER < 1800 (msvs2013).
bungeman
2016-03-10
*
Initial linear gradient 4f impl
fmalita
2016-02-22
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
ubsan shift fixes
caryclark
2015-12-09
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Implement multi-color-stops in linear gradients using Sk4f
reed
2015-11-17
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
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