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path: root/src/effects/SkPerlinNoiseShader.cpp
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* apply localmatrix in pre-order, to match other shadersGravatar reed@google.com2014-05-12
* add localmatrix parameter to shader's asNewEffectGravatar commit-bot@chromium.org2014-05-09
* Remove SkShader virtual method validContextGravatar commit-bot@chromium.org2014-05-05
* create struct to hold all the params passed around for shader::contextGravatar commit-bot@chromium.org2014-05-01
* Revert of Revert of Extract most of the mutable state of SkShader into a sepa...Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-23
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-17
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-16
* Perform perlin noise matrix computations once per frame, not per pixel.Gravatar senorblanco@chromium.org2014-04-04
* SkPerlinNoiseShader::CreateTubulenceNoise() is misspelledGravatar commit-bot@chromium.org2014-04-01
* Allow toString capability to be toggled independent of developer mode.Gravatar commit-bot@chromium.org2014-03-13
* Begin making SkPerlinNoiseShader const.Gravatar commit-bot@chromium.org2014-03-06
* Fix CTM scaling and clipping of SkRectShaderImageFilter.Gravatar senorblanco@chromium.org2014-03-03
* Refactor read and write buffers.Gravatar commit-bot@chromium.org2014-01-30
* add installPixelsGravatar reed@google.com2014-01-24
* Use truncation, not rounding, when converting perlin noise seed (required by ...Gravatar senorblanco@chromium.org2014-01-09
* replace SkScalarMulRound(a,b) with SkScalarRountToInt(a*b)Gravatar reed@google.com2013-12-18
* Adding more validationGravatar commit-bot@chromium.org2013-11-25
* remove SkFloatToScalar macroGravatar commit-bot@chromium.org2013-11-25
* Perlin issue fixedGravatar commit-bot@chromium.org2013-11-06
* Implement SkColorFilter as a GrGLEffectGravatar commit-bot@chromium.org2013-10-23
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Rename ShaderType enum to ShaderVisibilityGravatar commit-bot@chromium.org2013-08-30
* Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var ...Gravatar commit-bot@chromium.org2013-08-28
* Removing highp variables from perlin noise shaderGravatar commit-bot@chromium.org2013-07-04
* *** Perlin noise GM needs to be rebaselined ***Gravatar commit-bot@chromium.org2013-06-17
* Fixed gpu perlin noise on WindowsGravatar sugoi@google.com2013-06-10
* Disabling GPU noise on Windows since Angle can't do a proper translation of t...Gravatar sugoi@google.com2013-04-18
* Reducing the complexity of the noise test for AngleGravatar sugoi@google.com2013-04-17
* Fixing debug bench assert on AndroidGravatar sugoi@google.com2013-04-17
* Perlin noise adjustmentsGravatar sugoi@google.com2013-04-17
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-04-06
* Unreviewed test fixGravatar sugoi@google.com2013-04-05
* New SVG turbulence in SkiaGravatar sugoi@google.com2013-04-05
* Reverting r8376, r8373 and r8371 due to Android shader compilation failuresGravatar robertphillips@google.com2013-03-25
* Unreviewed build fixGravatar sugoi@google.com2013-03-25
* New SVG turbulence in SkiaGravatar sugoi@google.com2013-03-25
* Reverting 8313 (SVG turbulence) due to Ubuntu failuresGravatar robertphillips@google.com2013-03-21
* New SVG turbulence in SkiaGravatar sugoi@google.com2013-03-21