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effects
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SkLightingImageFilter.cpp
Commit message (
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Author
Age
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Fix roll bot's win gn build
robertphillips
2016-04-10
*
Update LightingImageFilter to sk_sp
robertphillips
2016-04-08
*
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...
brianosman
2016-04-06
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
Update SkMergeImageFilter to sk_sp
robertphillips
2016-03-30
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Mark existing image filter entry points that will be going away with Deprecated
robertphillips
2016-02-17
*
Remove 6-param applyCropRect() from lighting filters (GPU path).
senorblanco
2016-02-17
*
Remove 6-param applyCropRect() from lighting filters (raster path).
senorblanco
2016-02-16
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Last bit of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-05
*
Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
*
remove imagefilter::sizeconstraint
reed
2016-01-11
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Fix some GPU filters to use the correct size constraint.
senorblanco
2015-10-23
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Image filters: Replace all use of tryAllocPixels() with createDevice().
senorblanco
2015-10-20
*
Revert of Update feSpotLight to match spec (patchset #2 id:20001 of https://c...
caryclark
2015-10-20
*
Update feSpotLight to match spec
ericrk
2015-10-19
*
Image filters: refactor input GPU processing into filterInputGPU().
senorblanco
2015-10-16
*
Image Filters: refactor all CPU input processing into a filterInput helper fu...
senorblanco
2015-10-15
*
GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Limit lifetime of GrDrawContext objects
robertphillips
2015-09-01
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
*
Fix clipped lighting image filters.
senorblanco
2015-08-26
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
*
Update SkLightingShader to support rotation
robertphillips
2015-08-20
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Some cleanup in GrTextureProvider and GrResourceProvider.
bsalomon
2015-07-31
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
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